RUST METRICSFlight deck · live data
Data live Servers11,652 Players32,618 Populated2,799 Fresh wipes 3 h77 Scan5 min
‹ All servers66.51.96.94:28015
Online Full Queue Fresh wipe Wipe due No query

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15

Online NA 66.51.96.94:28015 checked 9m ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 82,718 ×1000

Entities

48 h range 75,842–82,922 · memory 5,330 MB
1239 ET SINCE RESTART 6D 07H

Uptime

6 days 7 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,579top 25% · #932 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory5,330MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

0246805:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 12 Nov, 18:48 UTC14d 14h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:48 UTC6d ago 2 – running 0
Thu 15 Oct, 15:44 UTC13d ago 3 halved by day 1 7.1 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 2 halved by day 4 13.9 days 0
Thu 24 Sep, 18:07 UTC34d ago 2 halved by day 1 7 days 0
Thu 17 Sep, 18:07 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 follow?

Wipes on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 come every 3 weeks on Thursday at 18:48 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 6 days 9 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

How should you read the tags on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in; sc1 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

What position does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 hold among Rust servers?

Player hours over the last seven days put (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 at #5,579, #932 in North America, in the top 25% of all ranked servers.

What is the population on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Current headcount on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2.

Server

Which location does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 run from?

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.96.94:28015.

What Rust version is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 on?

Rust network protocol 2635 and build 168909 on Linux is the build (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Reading: 82,922 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,496 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, and is it online?

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 reports online. Status: normal. Reading: uptime. About 6 days 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 configured, and what rules are in force?

No gather rate appears in the name: (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Check: map. Procedural, size 3,500, seed 1337, generated by the game on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Join

How can you get onto (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Check: join. Open Rust, press F1, then enter client.connect 66.51.96.94:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.youtube.com/@ImUnk_B?cbrd=1&ucbcb=1.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Other

sc1
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.