RUST METRICSFlight deck · live data
Data live Servers11,761 Players76,398 Populated3,723 Fresh wipes 3 h138 Scan5 min
‹ All servers66.51.96.78:28005
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online NA 66.51.96.78:28005 checked 8m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 12:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,381 ×1000

Entities

48 h range 113,986–116,925 · memory 4,296 MB
1239 ET SINCE RESTART 5D 09H

Uptime

5 days 9 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,007top 22% · #860 in NA
Last wipe6d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Memory4,296MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 5hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:14 UTC6d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Pine Hosting - Rust Server?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 22 hours.

When does Pine Hosting - Rust Server wipe?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 6 days 6 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Pine Hosting - Rust Server carry, and what do they mean?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

Rust Metrics lists featuring Pine Hosting - Rust Server: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Occupancy

Where does Pine Hosting - Rust Server sit in the rankings?

Player hours over the last seven days put Pine Hosting - Rust Server at #5,007, #860 in North America, in the top 22% of all ranked servers.

How full does Pine Hosting - Rust Server get?

0 of 50 slots are filled on Pine Hosting - Rust Server right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 12:00 UTC, averaging 0 players at that hour.

Server

What location is Pine Hosting - Rust Server hosted in?

Its NA tag places Pine Hosting - Rust Server in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.96.78:28005.

What Rust version is Pine Hosting - Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Pine Hosting - Rust Server within range?

Over the last 48 hours the average was 6 server fps; the floor was 5. Peak entity count: 116,925. Buildings, deployables and all else included. Memory peak: 4,386 MB. Expect lag when fps falls and entities climb.

Is Pine Hosting - Rust Server up, and how often does it stay up?

Reading: online. Pine Hosting - Rust Server answers right now. Reading: uptime. About 5 days 9 hours ago it restarted, on its own count. Uptime for the last 5 full days: 120 of 120 hours, or 100%. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Pine Hosting - Rust Server enforce, and what are its settings?

Check: gather rate. The name Pine Hosting - Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Pine Hosting - Rust Server on?

From seed 1586544950, the game generates the procedural map on Pine Hosting - Rust Server. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Pine Hosting - Rust Server?

To join: start Rust, press F1 and type client.connect 66.51.96.78:28005. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.