RUST METRICSFlight deck · live data
Data live Servers11,869 Players90,153 Populated3,832 Fresh wipes 3 h374 Scan5 min
‹ All servers66.51.96.49:28060
Online Full Queue Fresh wipe Wipe due No query

RUST & RELAX , PVE ,wipe twice monthly

Online 66.51.96.49:28060 checked 7m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 12 25 38 50 PAX 3 /50

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 90,217 ×1000

Entities

48 h range 90,217–120,152 · memory 2,988 MB
1239 ET SINCE RESTART 00:26

Uptime

0 h 26 min since its last restart, at the last reading
7-day average2peak 10
Rank#2,122top 10%
Last wipe2h agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory2,988MB48 h peak 6 players
REC 1

Players

AveragePeakWipe
0246816:0001:0010:0019:0004:0013:00Wiped Thu 29 Oct, 12:24 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304016:0001:0010:0019:0004:0013:00Wiped Thu 29 Oct, 12:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held67%else halves by day 12

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 19 Nov, 12:24 UTC20d 21h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 3hFW
  4. WPT 4Thu 10 Dec, 12:24 UTC41d 21h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:24 UTC2h ago – – running 0
Thu 15 Oct, 12:46 UTC14d ago 10 – – 3
Thu 1 Oct, 18:02 UTC FW27d ago 10 held half 13.8 days 2
Thu 17 Sep, 11:24 UTC42d ago 10 halved by day 12 14.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RUST & RELAX , PVE ,wipe twice monthly?

At their busiest, its recent wipes drew 10 players on average. Peak crowd on the latest wipe: 29 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. When it didn't hold, by day 12 it fell below half.

When does RUST & RELAX , PVE ,wipe twice monthly wipe?

every 3 weeks on Thursday at 12:24 UTC is how RUST & RELAX , PVE ,wipe twice monthly wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 2 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on RUST & RELAX , PVE ,wipe twice monthly?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RUST & RELAX , PVE ,wipe twice monthly. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RUST & RELAX , PVE ,wipe twice monthly?

These Rust Metrics lists carry RUST & RELAX , PVE ,wipe twice monthly: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Occupancy

What position does RUST & RELAX , PVE ,wipe twice monthly hold among Rust servers?

Ranking for RUST & RELAX , PVE ,wipe twice monthly: #2,122 on seven-day player hours, top 10% of all ranked servers.

How full does RUST & RELAX , PVE ,wipe twice monthly get?

3 of 50 slots are filled on RUST & RELAX , PVE ,wipe twice monthly right now. Seven-day check: 2 players on average. Peak reading: 10. Check: 48-hour peak. 00:00 UTC, 5 players on average.

Operator and location

What location is RUST & RELAX , PVE ,wipe twice monthly hosted in?

No region tag on RUST & RELAX , PVE ,wipe twice monthly. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.96.49:28060.

What Rust version is RUST & RELAX , PVE ,wipe twice monthly on?

Reading: RUST & RELAX , PVE ,wipe twice monthly, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does RUST & RELAX , PVE ,wipe twice monthly perform?

Reading: 25 server fps on average across the last 48 hours. It never dropped below 4. Peak entity count: 120,152. Buildings, deployables and all else included. Reading: 4,007 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RUST & RELAX , PVE ,wipe twice monthly, and is it online?

Check: connection. RUST & RELAX , PVE ,wipe twice monthly is online at this moment. Reading: uptime. About 26 minutes ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is RUST & RELAX , PVE ,wipe twice monthly configured, and what rules are in force?

Reading the name gives no gather rate for RUST & RELAX , PVE ,wipe twice monthly. The cap on groups is 10 players. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RUST & RELAX , PVE ,wipe twice monthly?

Size 5,000 and seed 1337: the game generates the procedural map on RUST & RELAX , PVE ,wipe twice monthly from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

How do you connect to RUST & RELAX , PVE ,wipe twice monthly?

Check: join. Open Rust, press F1, then enter client.connect 66.51.96.49:28060. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.