RUST METRICSFlight deck · live data
Data live Servers11,865 Players95,534 Populated3,881 Fresh wipes 3 h381 Scan5 min
‹ All servers66.51.96.49:28010
Online Full Queue Fresh wipe Wipe due No query

After Hours Rust : Extraction

Online NA 66.51.96.49:28010 checked 13m ago

biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 71,883 ×1000

Entities

48 h range 68,819–72,037 · memory 2,985 MB
1239 ET SINCE RESTART 13:55

Uptime

13 h 55 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,208top 64% · #1433 in NA
Last wipe15h agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory2,985MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0020:0005:0014:00Wiped Thu 29 Oct, 00:17 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
0246817:0002:0011:0020:0005:0014:00Wiped Thu 29 Oct, 00:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap6.3 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 12 Nov, 00:17 UTC13d 8h
  3. WPT 3Thu 26 Nov, 00:17 UTC27d 8h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 2hFW
  5. WPT 5Thu 10 Dec, 00:17 UTC41d 8h

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:17 UTC15h ago – – running 0
Thu 22 Oct, 00:18 UTC7d ago 1 halved by day 1 7 days 0
Fri 16 Oct, 18:14 UTC12d ago 0 – 5.3 days 0
Thu 15 Oct, 00:22 UTC14d ago 1 – 1.7 days 0
Thu 8 Oct, 00:20 UTC21d ago 0 – 7 days 0
Thu 1 Oct, 18:15 UTC FW27d ago 2 held half 6.3 days 1
Mon 21 Sep, 21:04 UTC37d ago 2 held half 9.9 days 1
Sun 20 Sep, 12:29 UTC39d ago 2 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on After Hours Rust : Extraction when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 23 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it fell below half when it didn't.

When does After Hours Rust : Extraction wipe?

Its tag guides the prediction: too few of After Hours Rust : Extraction's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 15 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

How should you read the tags on After Hours Rust : Extraction?

These are the tags After Hours Rust : Extraction publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does After Hours Rust : Extraction appear in Rust Metrics lists and filters?

Rust Metrics lists featuring After Hours Rust : Extraction: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player count

Where does After Hours Rust : Extraction sit in the rankings?

Ranked by seven-day player hours, After Hours Rust : Extraction sits at #14,208 and #1,433 in North America, inside the top 64%.

What player count does After Hours Rust : Extraction carry?

Current headcount on After Hours Rust : Extraction: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 19:00 UTC over the last 48 hours.

Server

Where does After Hours Rust : Extraction sit?

After Hours Rust : Extraction gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.96.49:28010.

What Rust version is After Hours Rust : Extraction on?

Rust network protocol 2635 and build 168909 on Linux is the build After Hours Rust : Extraction runs. To get in, your game needs the same protocol; Steam applies the update.

How does After Hours Rust : Extraction perform?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 72,037. Buildings, deployables and all else included. Check: memory. Peak use was 3,992 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is After Hours Rust : Extraction up, and how often does it stay up?

Reading: online. After Hours Rust : Extraction answers right now. By its reported uptime, the last restart was roughly 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is After Hours Rust : Extraction configured, and what rules are in force?

Check: gather rate. The name After Hours Rust : Extraction does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is After Hours Rust : Extraction on?

Check: map. Procedural, size 3,500, seed 69, generated by the game on After Hours Rust : Extraction. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join After Hours Rust : Extraction?

Check: join. Open Rust, press F1, then enter client.connect 66.51.96.49:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/afterhoursrust.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.