RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,471 Populated3,963 Fresh wipes 3 h334 Scan5 min
‹ All servers66.164.58.107:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Aim Practice

Offline 66.164.58.107:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,415no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Local Aim Practice wipe, and when?

Its rhythm cannot be told from the wipes of Local Aim Practice on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 49 days 10 hours ago.

Tag meanings

Which tags does Local Aim Practice carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Local Aim Practice. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local Aim Practice appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Local Aim Practice: Aim training servers, live readings and Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Local Aim Practice hold among Rust servers?

Player hours over seven days put Local Aim Practice at #15,415, in the top – of all ranked servers.

How full does Local Aim Practice get?

Status for Local Aim Practice: offline. Last seen 41 days 11 hours ago.

Server details

What location is Local Aim Practice hosted in?

No region comes from Local Aim Practice. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.164.58.107:28015.

What Rust version is Local Aim Practice on?

Rust network protocol 2633 and build 162929 on Windows is the build Local Aim Practice runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Local Aim Practice, and is it online?

Reading: offline. Local Aim Practice last answered 41 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Local Aim Practice enforce, and what are its settings?

Check: gather rate. The name Local Aim Practice does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Local Aim Practice?

Procedural map on Local Aim Practice, made by the game's generator.

How to join

How can you get onto Local Aim Practice?

Press F1 in Rust and enter client.connect 66.164.58.107:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build Game build reading: 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.