Local Aim Practice
Offline 66.164.58.107:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/16
- 0/16
- 0/16
- 0/16
- 6/20
- 4/100
Quick answers
from the figures on this pageReset cycle
How often does Local Aim Practice wipe, and when?
Its rhythm cannot be told from the wipes of Local Aim Practice on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 49 days 10 hours ago.
Tag meanings
Which tags does Local Aim Practice carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Local Aim Practice. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local Aim Practice appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Local Aim Practice: Aim training servers, live readings and Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Local Aim Practice hold among Rust servers?
Player hours over seven days put Local Aim Practice at #15,415, in the top – of all ranked servers.
How full does Local Aim Practice get?
Status for Local Aim Practice: offline. Last seen 41 days 11 hours ago.
Server details
What location is Local Aim Practice hosted in?
No region comes from Local Aim Practice. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.164.58.107:28015.
What Rust version is Local Aim Practice on?
Rust network protocol 2633 and build 162929 on Windows is the build Local Aim Practice runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local Aim Practice, and is it online?
Reading: offline. Local Aim Practice last answered 41 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Local Aim Practice enforce, and what are its settings?
Check: gather rate. The name Local Aim Practice does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Local Aim Practice?
Procedural map on Local Aim Practice, made by the game's generator.
How to join
How can you get onto Local Aim Practice?
Press F1 in Rust and enter client.connect 66.164.58.107:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.