NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
Online 37.60.224.119:30515 checked 12m ago
Server instruments
last reading Fri 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 8 · below 20 is lag, below 10 is badEntities
48 h range 774–2,814 · memory 690 MBUptime
6 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/16
- 4/10
- 5/100
- 2/100
- 28/100
- 1/200
Quick answers
from the figures on this pageReset cycle
How often does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets wipe, and when?
To tell the rhythm of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 9 hours ago.
Lists and filters
Which tags does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets carry, and what do they mean?
These are the tags NA | Apex Aim Arena | 1v1 Facecheck FFA Targets publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
On Rust Metrics, NA | Apex Aim Arena | 1v1 Facecheck FFA Targets sits in these lists: Aim training servers, live readings, Rust community servers: live readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets sit in the rankings?
Player hours over seven days put NA | Apex Aim Arena | 1v1 Facecheck FFA Targets at #1,847, in the top 8% of all ranked servers.
How full does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets get?
0 of 16 slots are filled on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets right now. Seven-day check: 3 players on average. Peak reading: 5.
Server details
What location is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets hosted in?
Reading: location. Nothing in the tags, but the name of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 37.60.224.119:30515.
What Rust version is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets on?
Rust network protocol 2633 and build 163207 on Linux is the build NA | Apex Aim Arena | 1v1 Facecheck FFA Targets runs. Matching protocol is required to join. Let Steam update your game.
Is performance on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets within range?
Over the last 48 hours the average was 10 server fps; the floor was 8. Check: entities. The peak was 2,814, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 736 MB. Expect lag when fps falls and entities climb.
Is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets up, and how often does it stay up?
Reading: online. NA | Apex Aim Arena | 1v1 Facecheck FFA Targets answers right now. Reading: uptime. About 6 days 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets configured, and what rules are in force?
Check: gather rate. The name NA | Apex Aim Arena | 1v1 Facecheck FFA Targets does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
Size 1,000 and seed 1337: the game generates the procedural map on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
To join: start Rust, press F1 and type client.connect 37.60.224.119:30515. Or press Launch Rust here and Steam opens the game and connects you.