RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h155 Scan5 min
‹ All servers65.28.44.27:28014
Online Full Queue Fresh wipe Wipe due No query

Kapco411 Los Muertos|4X PVE|Tons NPC's & Events

Online NA 65.28.44.27:28014 checked 13m ago

4x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 55 SERVER FPS

Server fps

48 h low 35 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 175,466 ×1000

Entities

48 h range 160,038–176,929 · memory 4,410 MB
1239 ET SINCE RESTART 04:34

Uptime

4 h 34 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,311top 15% · #545 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 17hThu 29 Oct, 12:08 UTC
Memory4,410MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:08 UTC, in 1d 17h. Its biweekly schedule tag · low confidence

usual gap5.2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held75%else halves by day 5

Coming wipes

  1. WPT 1Thu 29 Oct, 12:08 UTC1d 17h
  2. WPT 2Thu 5 Nov, 19:00 UTC9d 0hFW
  3. WPT 3Thu 12 Nov, 12:08 UTC15d 17h
  4. WPT 4Thu 26 Nov, 12:08 UTC29d 17h
  5. WPT 5Thu 3 Dec, 19:00 UTC37d 0hFW
  6. WPT 6Thu 10 Dec, 12:08 UTC43d 17h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:08 UTC12d ago 3 – running 0
Thu 1 Oct, 23:23 UTC FW25d ago 4 halved by day 5 13.5 days 0
Sat 26 Sep, 15:22 UTC31d ago 3 held half 5.3 days 3
Tue 22 Sep, 21:22 UTC34d ago 2 held half 3.7 days 0
Thu 17 Sep, 19:52 UTC39d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Kapco411 Los Muertos|4X PVE|Tons NPC's & Events?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 11 hours in. Until the next wipe, the crowd stayed above half that peak in 75% of its recent wipes. It fell below half by day 5 when it didn't.

How often does Kapco411 Los Muertos|4X PVE|Tons NPC's & Events wipe, and when?

Its tag guides the prediction: too few of Kapco411 Los Muertos|4X PVE|Tons NPC's & Events's wipes are on record to confirm its schedule. Due on Thursday 29 October at 12:08 UTC is its next wipe. The world it runs now was made 12 days 6 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does Kapco411 Los Muertos|4X PVE|Tons NPC's & Events carry, and what do they mean?

These are the tags Kapco411 Los Muertos|4X PVE|Tons NPC's & Events publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Kapco411 Los Muertos|4X PVE|Tons NPC's & Events appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Kapco411 Los Muertos|4X PVE|Tons NPC's & Events: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does Kapco411 Los Muertos|4X PVE|Tons NPC's & Events hold among Rust servers?

Top 15% of all ranked servers: Kapco411 Los Muertos|4X PVE|Tons NPC's & Events takes #3,311 on seven-day player hours and #545 in North America.

What is the population on Kapco411 Los Muertos|4X PVE|Tons NPC's & Events?

1 of 100 slots are filled on Kapco411 Los Muertos|4X PVE|Tons NPC's & Events right now. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 2 players, at 01:00 UTC over the last 48 hours.

Operator and location

What location is Kapco411 Los Muertos|4X PVE|Tons NPC's & Events hosted in?

Reading: location. The NA tag puts Kapco411 Los Muertos|4X PVE|Tons NPC's & Events in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.28.44.27:28014.

What Rust version is Kapco411 Los Muertos|4X PVE|Tons NPC's & Events on?

Reading: Kapco411 Los Muertos|4X PVE|Tons NPC's & Events, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Kapco411 Los Muertos|4X PVE|Tons NPC's & Events within range?

Reading: 47 server fps on average across the last 48 hours. It never dropped below 35. Peak entity count: 176,929. Buildings, deployables and all else included. Reading: 6,381 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Kapco411 Los Muertos|4X PVE|Tons NPC's & Events up, and how often does it stay up?

Kapco411 Los Muertos|4X PVE|Tons NPC's & Events reports online. Status: normal. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 15 September 2026.

Map and rules

What settings and rules apply on Kapco411 Los Muertos|4X PVE|Tons NPC's & Events?

The name carries the rate: 4x gather on Kapco411 Los Muertos|4X PVE|Tons NPC's & Events. Check: group limit. Up to 30 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Kapco411 Los Muertos|4X PVE|Tons NPC's & Events on?

From seed 1337, the game generates the procedural map on Kapco411 Los Muertos|4X PVE|Tons NPC's & Events. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Kapco411 Custom.

Join

How do you connect to Kapco411 Los Muertos|4X PVE|Tons NPC's & Events?

Press F1 in Rust and enter client.connect 65.28.44.27:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/28wbCQNMFW is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts30
Group limit Teams are capped at 30.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.