RUST METRICSFlight deck · live data
Data live Servers11,859 Players101,852 Populated3,917 Fresh wipes 3 h538 Scan5 min
‹ All servers65.109.111.251:27115
Online Full Queue Fresh wipe Wipe due No query

Rusty Spoon [MAP TESTING]

Online 65.109.111.251:27115 checked 8m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 24 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,568 ×1000

Entities

48 h range 48,500–68,364 · memory 2,278 MB
1239 ET SINCE RESTART 19:01

Uptime

19 h 1 min since its last restart, at the last reading
7-day average0peak 1
Rank#12,255top 55%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory2,278MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:10 UTC5d ago 0 – running 0
Thu 22 Oct, 12:22 UTC7d ago 1 held half 2.2 days 0
Sat 10 Oct, 13:27 UTC19d ago 6 halved by day 1 12 days 0
Thu 1 Oct, 22:02 UTC FW27d ago 2 halved by day 4 8.6 days 0
Sun 27 Sep, 20:38 UTC31d ago 5 halved by day 1 4.1 days 0
Sat 26 Sep, 17:16 UTC33d ago 5 – 1.1 days 1
Sat 26 Sep, 00:07 UTC33d ago 5 – 0.7 days 0
Thu 17 Sep, 12:07 UTC42d ago 2 held half 8.5 days 0
Tue 15 Sep, 00:07 UTC44d ago 1 halved by day 1 2.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rusty Spoon [MAP TESTING]?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. It fell below half by day 1 when it didn't.

When does Rusty Spoon [MAP TESTING] wipe?

No next wipe can be predicted for Rusty Spoon [MAP TESTING], which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 1 hours ago.

Tags

Which tags does Rusty Spoon [MAP TESTING] carry, and what do they mean?

Tags published by Rusty Spoon [MAP TESTING], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates Rusty Spoon [MAP TESTING]?

The rustyspoon.org hostname on Rusty Spoon [MAP TESTING] also appears on 3 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show Rusty Spoon [MAP TESTING]?

Rust Metrics lists featuring Rusty Spoon [MAP TESTING]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Rusty Spoon [MAP TESTING] hold among Rust servers?

Player hours over seven days put Rusty Spoon [MAP TESTING] at #12,255, in the top 55% of all ranked servers.

How full does Rusty Spoon [MAP TESTING] get?

Current headcount on Rusty Spoon [MAP TESTING]: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 21:00 UTC, 1 players on average.

Server

Which location does Rusty Spoon [MAP TESTING] run from?

No region tag on Rusty Spoon [MAP TESTING]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.109.111.251:27115.

What Rust version is Rusty Spoon [MAP TESTING] on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rusty Spoon [MAP TESTING]. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rusty Spoon [MAP TESTING]?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 24. Check: entities. The peak was 68,364, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,860 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Rusty Spoon [MAP TESTING] up, and how often does it stay up?

Reading: online. Rusty Spoon [MAP TESTING] answers right now. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Rusty Spoon [MAP TESTING] enforce, and what are its settings?

Check: gather rate. The name Rusty Spoon [MAP TESTING] does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rusty Spoon [MAP TESTING]?

Check: map. Procedural, size 3,500, seed 1337, generated by the game on Rusty Spoon [MAP TESTING]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

What do you do to join Rusty Spoon [MAP TESTING]?

To join: start Rust, press F1 and type client.connect 65.109.111.251:27115. Or press Launch Rust here and Steam opens the game and connects you. https://rustyspoon.gg/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.