Mootopia PVE DEV
Offline EU 65.108.237.157:60418 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 13:31 UTC43d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/200
- 17/200
- 12/140
- 28/100
- 15/150
- 5/75
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Mootopia PVE DEV?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Mootopia PVE DEV wipe, and when?
With the force wipe, once a month, Mootopia PVE DEV wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 43 days 11 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Mootopia PVE DEV?
Tags published by Mootopia PVE DEV, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Mootopia PVE DEV appear in Rust Metrics lists and filters?
On Rust Metrics, Mootopia PVE DEV sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Mootopia PVE DEV hold among Rust servers?
Top 69% of all ranked servers: Mootopia PVE DEV takes #16,036 on seven-day player hours and #2,477 in Europe.
What player count does Mootopia PVE DEV carry?
Mootopia PVE DEV is not responding; status offline, last seen 28 days 4 hours ago.
Server
What location is Mootopia PVE DEV hosted in?
Reading: location. The EU tag puts Mootopia PVE DEV in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 65.108.237.157:60418.
What Rust version is Mootopia PVE DEV on?
Rust network protocol 2633 and build 165217 on Linux is the build Mootopia PVE DEV runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Mootopia PVE DEV up, and how often does it stay up?
Check: connection. Mootopia PVE DEV is offline at this moment. Last contact was 28 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
What settings and rules apply on Mootopia PVE DEV?
No gather rate appears in the name: Mootopia PVE DEV. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules with towns and jobs. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Mootopia PVE DEV?
From seed 1337, the game generates the procedural map on Mootopia PVE DEV. Its size is 5,500. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Join
How can you get onto Mootopia PVE DEV?
To join: start Rust, press F1 and type client.connect 65.108.237.157:60418. Or press Launch Rust here and Steam opens the game and connects you.