YukiRust
Offline 65.108.129.237:26726 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, and #474 of the quad servers (top 57%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/60
- 0/99
- 3/80
- 2/50
- 0/100
- 0/200
Quick answers
from the figures on this pageWipe timing
How often does YukiRust wipe, and when?
The rhythm of YukiRust's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 21 hours ago.
Tags
How should you read the tags on YukiRust?
Tags published by YukiRust, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show YukiRust?
On Rust Metrics, YukiRust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Player count
Where does YukiRust sit in the rankings?
Ranking for YukiRust: #9,199 on seven-day player hours, top 41% of all ranked servers. Among servers in quad, it stands at #474.
What is the population on YukiRust?
Status for YukiRust: offline. Last seen 2 days 5 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
What location is YukiRust hosted in?
Reading: location. YukiRust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 65.108.129.237:26726.
What Rust version is YukiRust on?
Reading: YukiRust, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on YukiRust, and is it online?
Check: connection. YukiRust is offline at this moment. Last contact was 2 days 5 hours ago. Uptime for the last 4 full days: 49 of 96 hours, or 51%. Check: first contact. Rust Metrics logged it on 24 October 2026.
Map and rules
What rules does YukiRust enforce, and what are its settings?
No gather rate appears in the name: YukiRust. Groups stop at 4 players. The label given is quad. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on YukiRust?
From seed 1000, the game generates the procedural map on YukiRust. Its size is 1,200. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join YukiRust?
To join: start Rust, press F1 and type client.connect 65.108.129.237:26726. Or press Launch Rust here and Steam opens the game and connects you.