RUST METRICSFlight deck · live data
Data live Servers11,760 Players62,257 Populated3,509 Fresh wipes 3 h130 Scan5 min
‹ All servers64.40.9.58:25626
Online Full Queue Fresh wipe Wipe due No query

Rusty

Online 64.40.9.58:25626 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 21:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 213 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 16,132 ×1000

Entities

48 h range 16,132–18,739 · memory 4,350 MB
1239 ET SINCE RESTART 5D 02H

Uptime

5 days 2 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,575top 30%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory4,350MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:30 UTC6d ago – – – 1
Wed 21 Oct, 19:14 UTC6d ago – – – 0
Wed 21 Oct, 18:34 UTC6d ago – – – 0
Wed 21 Oct, 18:24 UTC6d ago – – – 0
Wed 21 Oct, 18:17 UTC6d ago – – – 0
Sun 18 Oct, 16:44 UTC9d ago 1 held half 3.1 days 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rusty wipe, and when?

A new world is made every few hours by Rusty, which keeps no wipe schedule; those resets are not wipes.

Tags

How should you read the tags on Rusty?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Rusty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rusty?

On Rust Metrics, Rusty sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Rusty hold among Rust servers?

Player hours over seven days put Rusty at #6,575, in the top 30% of all ranked servers.

What player count does Rusty carry?

Current headcount on Rusty: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 2.

Operator and location

Which location does Rusty run from?

No region comes from Rusty. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 64.40.9.58:25626.

What Rust version is Rusty on?

Rust network protocol 2635 and build 168909 on Linux is the build Rusty runs. Matching protocol is required to join. Let Steam update your game.

Is performance on Rusty within range?

Reading: 237 server fps on average across the last 48 hours. It never dropped below 213. Peak entity count: 18,739. Buildings, deployables and all else included. Check: memory. Peak use was 4,670 MB. Expect lag when fps falls and entities climb.

Is Rusty up, and how often does it stay up?

Rusty reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 2 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 18 October 2026.

Rules and settings

What settings and rules apply on Rusty?

Reading the name gives no gather rate for Rusty. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rusty on?

From seed 13825, the game generates the procedural map on Rusty. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Rusty?

To join: start Rust, press F1 and type client.connect 64.40.9.58:25626. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.