RUST METRICSFlight deck · live data
Data live Servers11,806 Players74,886 Populated3,724 Fresh wipes 3 h106 Scan5 min
‹ All servers64.40.9.127:28014
Online Full Queue Fresh wipe Wipe due No query

EU RUST PVE - No Killing | No Raiding | No Upkeep

Online EU 64.40.9.127:28014 checked 10m ago

monthly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 50 100 150 200 PAX 15 /200

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 252,394 ×1000

Entities

48 h range 245,441–258,466 · memory 8,146 MB
1239 ET SINCE RESTART 1D 05H

Uptime

1 days 5 hours since its last restart, at the last reading
7-day average6peak 22
Rank#1,269top 6% · #515 in EU
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory8,146MB48 h peak 14 players
REC 1

Players

AveragePeak
0510152022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:25 UTC FW27d ago 41 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on EU RUST PVE - No Killing | No Raiding | No Upkeep?

The busiest point of its recent wipes drew 41 players on average. 45 hours after the wipe, the crowd peaked on the latest wipe.

How often does EU RUST PVE - No Killing | No Raiding | No Upkeep wipe, and when?

The only wipe for EU RUST PVE - No Killing | No Raiding | No Upkeep is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 2 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

Which tags does EU RUST PVE - No Killing | No Raiding | No Upkeep carry, and what do they mean?

These are the tags EU RUST PVE - No Killing | No Raiding | No Upkeep publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show EU RUST PVE - No Killing | No Raiding | No Upkeep?

Rust Metrics lists featuring EU RUST PVE - No Killing | No Raiding | No Upkeep: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.

Player count

Where does EU RUST PVE - No Killing | No Raiding | No Upkeep sit in the rankings?

Top 6% of all ranked servers: EU RUST PVE - No Killing | No Raiding | No Upkeep takes #1,269 on seven-day player hours and #515 in Europe.

What player count does EU RUST PVE - No Killing | No Raiding | No Upkeep carry?

15 of 200 slots are filled on EU RUST PVE - No Killing | No Raiding | No Upkeep right now. Check: players over seven days. Average 6, peak 22. Check: 48-hour peak. 18:00 UTC, 13 players on average.

Operator and location

Where does EU RUST PVE - No Killing | No Raiding | No Upkeep sit?

Its EU tag places EU RUST PVE - No Killing | No Raiding | No Upkeep in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.40.9.127:28014.

What Rust version is EU RUST PVE - No Killing | No Raiding | No Upkeep on?

Reading: EU RUST PVE - No Killing | No Raiding | No Upkeep, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for EU RUST PVE - No Killing | No Raiding | No Upkeep?

Over the last 48 hours the average was 30 server fps; the floor was 29. Peak entity count: 258,466. Buildings, deployables and all else included. Memory peak: 8,516 MB. What players call lag comes from low fps and an entity count on the rise.

Is EU RUST PVE - No Killing | No Raiding | No Upkeep up, and how often does it stay up?

EU RUST PVE - No Killing | No Raiding | No Upkeep reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 29 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on EU RUST PVE - No Killing | No Raiding | No Upkeep?

No gather rate appears in the name: EU RUST PVE - No Killing | No Raiding | No Upkeep. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is EU RUST PVE - No Killing | No Raiding | No Upkeep on?

Check: map. Procedural, size 4,500, seed 2075292162, generated by the game on EU RUST PVE - No Killing | No Raiding | No Upkeep. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join EU RUST PVE - No Killing | No Raiding | No Upkeep?

To join: start Rust, press F1 and type client.connect 64.40.9.127:28014. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.