UKN.GG - EU Training Grounds - Medium II
Offline 64.40.9.119:28014 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 04:55 UTC42d ago | 1 | – | running | 0 |
| Mon 14 Sep, 04:54 UTC43d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 334/450
- 23/400
- 17/400
- 3/400
- 12/50
- 2/42
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on UKN.GG - EU Training Grounds - Medium II?
The busiest point of its recent wipes drew 1 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does UKN.GG - EU Training Grounds - Medium II follow?
To tell the rhythm of UKN.GG - EU Training Grounds - Medium II, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 42 days 22 hours ago the current world was made.
Tags
Which tags does UKN.GG - EU Training Grounds - Medium II carry, and what do they mean?
Tags published by UKN.GG - EU Training Grounds - Medium II, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts500 (Group limit): You may team up with at most 500; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show UKN.GG - EU Training Grounds - Medium II?
On Rust Metrics, UKN.GG - EU Training Grounds - Medium II sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does UKN.GG - EU Training Grounds - Medium II hold among Rust servers?
Ranking for UKN.GG - EU Training Grounds - Medium II: #15,478 on seven-day player hours, top 70% of all ranked servers.
What player count does UKN.GG - EU Training Grounds - Medium II carry?
Status for UKN.GG - EU Training Grounds - Medium II: offline. Last seen 41 days 22 hours ago.
Operator and location
Which location does UKN.GG - EU Training Grounds - Medium II run from?
Check: location. No region tag comes from UKN.GG - EU Training Grounds - Medium II, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 64.40.9.119:28014.
What Rust version is UKN.GG - EU Training Grounds - Medium II on?
Reading: UKN.GG - EU Training Grounds - Medium II, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is UKN.GG - EU Training Grounds - Medium II, and is it online now?
Check: connection. UKN.GG - EU Training Grounds - Medium II is offline at this moment. Last contact was 41 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is UKN.GG - EU Training Grounds - Medium II configured, and what rules are in force?
No gather rate appears in the name: UKN.GG - EU Training Grounds - Medium II. Group size, maximum: 500 players. Mode check gives minigames & battle royale; battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Join
How can you get onto UKN.GG - EU Training Grounds - Medium II?
Check: join. Open Rust, press F1, then enter client.connect 64.40.9.119:28014. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.