[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
Online NA 64.40.8.169:30015 checked 9m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 79,277–110,454 · memory 4,220 MBUptime
14 h 15 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:05 UTC, in 11h. Every Thursday at 17:05 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 17:05 UTC11h
- WPT 2Thu 5 Nov, 19:00 UTC7d 13hFW
- WPT 3Thu 12 Nov, 17:05 UTC14d 11h
- WPT 4Thu 19 Nov, 17:05 UTC21d 11h
- WPT 5Thu 26 Nov, 17:05 UTC28d 11h
- WPT 6Thu 3 Dec, 19:00 UTC35d 13hFW
- WPT 7Thu 10 Dec, 17:05 UTC42d 11h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:05 UTC6d ago | 11 | – | running | 0 |
| Thu 15 Oct, 17:12 UTC13d ago | 10 | halved by day 5 | 7 days | 2 |
| Thu 8 Oct, 17:04 UTC20d ago | 16 | halved by day 4 | 7 days | 0 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 15 | halved by day 3 | 7 days | 1 |
| Thu 24 Sep, 17:04 UTC34d ago | 18 | halved by day 4 | 7 days | 0 |
| Thu 17 Sep, 17:11 UTC41d ago | 12 | halved by day 5 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/50
- 210/2000
- 96/200
- 39/200
- 35/200
- 44/100
Quick answers
from the figures on this pageReset cycle
What happens on [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W when wipe day comes?
An average of 12 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 7 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it didn't.
How often does [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W wipe, and when?
The wipe rhythm of [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W is every Thursday at 17:05 UTC. On Thursday 29 October at 17:05 UTC its next wipe is due. The world in play was created 6 days 12 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
Which tags does [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W carry, and what do they mean?
These are the tags [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1x.
Occupancy
What position does [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W hold among Rust servers?
Player hours over the last seven days put [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W at #2,187, #347 in North America, in the top 10% of all ranked servers.
How full does [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W get?
0 of 75 slots are filled on [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W right now. Seven-day check: 2 players on average. Peak reading: 11. The last 48 hours peaked at 18:00 UTC, averaging 1 players at that hour.
Server details
Which location does [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W run from?
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.40.8.169:30015.
What Rust version is [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W within range?
Reading: 59 server fps on average across the last 48 hours. It never dropped below 20. Peak entity count: 110,454. Buildings, deployables and all else included. Check: memory. Peak use was 4,524 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W up, and how often does it stay up?
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W reports online. Status: normal. Reading: uptime. About 14 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 166 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W configured, and what rules are in force?
The name carries the rate: 1x gather on [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W?
From seed 39733812, the game generates the procedural map on [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name NN Custom Map.
How to join
How can you get onto [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W?
Press F1 in Rust and enter client.connect 64.40.8.169:30015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. http://store.nlservers.eu/ is where its website sits.
