RUST METRICSFlight deck · live data
Data live Servers11,799 Players79,295 Populated3,786 Fresh wipes 3 h103 Scan5 min
‹ All servers64.40.8.156:25014
Online Full Queue Fresh wipe Wipe due No query

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON

Online 64.40.8.156:25014 checked 9m ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 100 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,867 ×1000

Entities

48 h range 42,742–45,303 · memory 2,333 MB
1239 ET SINCE RESTART 16:59

Uptime

16 h 59 min since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe6d agoweekly schedule
Next wipe11hThu 29 Oct, 08:04 UTC
Memory2,333MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 08:04 UTC, in 11h. Its weekly schedule tag · low confidence

usual gap17.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 08:04 UTC11h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 22hFW
  3. WPT 3Thu 12 Nov, 08:04 UTC14d 11h
  4. WPT 4Thu 19 Nov, 08:04 UTC21d 11h
  5. WPT 5Thu 26 Nov, 08:04 UTC28d 11h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 22hFW
  7. WPT 7Thu 10 Dec, 08:04 UTC42d 11h

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:04 UTC6d ago 0 – running 0
Thu 1 Oct, 18:34 UTC FW27d ago 0 – 20.6 days 0
Thu 17 Sep, 18:15 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON wipe, and when?

Its tag guides the prediction: too few of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON's wipes are on record to confirm its schedule. Thursday 29 October at 08:04 UTC is when its next wipe is due. The world in play was created 6 days 12 hours ago. Its tags carry a weekly wipe schedule.

Tags

Which tags does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts100 (Group limit): You may team up with at most 100; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus1 (Region code): us1 is the region code on record; ^w (Weekly): Wipe cycle: weekly; ^r (Roleplay): Roleplay is the purpose of this server; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Most likely the same operator runs them: PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes a theprojectlazarus.com hostname, and so do 2 other servers we track.

Where does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON appear in Rust Metrics lists and filters?

These Rust Metrics lists carry PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON: Modded Rust servers, checked live and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

What position does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON hold among Rust servers?

Player hours over seven days put PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON at #15,323, in the top 69% of all ranked servers.

What is the population on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

0 of 50 slots are filled on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON right now. A seven-day average of 0 players is the reading.

Operator and location

Which location does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run from?

No region comes from PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and its region code is us1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 64.40.8.156:25014.

What Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON on?

Rust network protocol 2634 and build 167781 on Linux is the build PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON within range?

Check: fps. Average 100 server fps over the last 48 hours, low of 100. Within range. Peak entity count: 45,303. Buildings, deployables and all else included. Check: memory. Peak use was 2,538 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and is it online now?

Check: connection. PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is online at this moment. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 136 of 168 hours, or 81%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON configured, and what rules are in force?

Check: gather rate. The name PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON does not state one. The cap on groups is 100 players. roleplay, roleplay rules with towns and jobs — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Size 3,000 and seed 1: the game generates the procedural map on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name GTA 5 Mods / FPS+ / 4 Max.

How to join

How do you connect to PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Press F1 in Rust and enter client.connect 64.40.8.156:25014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://theprojectlazarus.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^r,gmvanilla,cs167781,ts100,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players 50 slots in total.
ts100
Group limit You may team up with at most 100.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rus1
Region code us1 is the region code on record.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.