PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
Online 64.40.8.156:25014 checked 9m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 100 · below 20 is lag, below 10 is badEntities
48 h range 42,742–45,303 · memory 2,333 MBUptime
16 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 08:04 UTC, in 11h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 08:04 UTC11h
- WPT 2Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 3Thu 12 Nov, 08:04 UTC14d 11h
- WPT 4Thu 19 Nov, 08:04 UTC21d 11h
- WPT 5Thu 26 Nov, 08:04 UTC28d 11h
- WPT 6Thu 3 Dec, 19:00 UTC35d 22hFW
- WPT 7Thu 10 Dec, 08:04 UTC42d 11h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:04 UTC6d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:34 UTC FW27d ago | 0 | – | 20.6 days | 0 |
| Thu 17 Sep, 18:15 UTC41d ago | 0 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/100
- 150/225
- 35/200
- 10/100
- 14/175
- 29/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON wipe, and when?
Its tag guides the prediction: too few of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON's wipes are on record to confirm its schedule. Thursday 29 October at 08:04 UTC is when its next wipe is due. The world in play was created 6 days 12 hours ago. Its tags carry a weekly wipe schedule.
Tags
Which tags does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts100 (Group limit): You may team up with at most 100; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus1 (Region code): us1 is the region code on record; ^w (Weekly): Wipe cycle: weekly; ^r (Roleplay): Roleplay is the purpose of this server; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
Most likely the same operator runs them: PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes a theprojectlazarus.com hostname, and so do 2 other servers we track.
Where does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON appear in Rust Metrics lists and filters?
These Rust Metrics lists carry PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON: Modded Rust servers, checked live and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Occupancy
What position does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON hold among Rust servers?
Player hours over seven days put PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON at #15,323, in the top 69% of all ranked servers.
What is the population on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
0 of 50 slots are filled on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON right now. A seven-day average of 0 players is the reading.
Operator and location
Which location does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run from?
No region comes from PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and its region code is us1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 64.40.8.156:25014.
What Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON on?
Rust network protocol 2634 and build 167781 on Linux is the build PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON within range?
Check: fps. Average 100 server fps over the last 48 hours, low of 100. Within range. Peak entity count: 45,303. Buildings, deployables and all else included. Check: memory. Peak use was 2,538 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and is it online now?
Check: connection. PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is online at this moment. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 136 of 168 hours, or 81%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON configured, and what rules are in force?
Check: gather rate. The name PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON does not state one. The cap on groups is 100 players. roleplay, roleplay rules with towns and jobs — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
Size 3,000 and seed 1: the game generates the procedural map on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name GTA 5 Mods / FPS+ / 4 Max.
How to join
How do you connect to PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
Press F1 in Rust and enter client.connect 64.40.8.156:25014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://theprojectlazarus.com/ is where its website sits.
