Four Horsemen | PVE | Monthly | 2X | 10/1
Online NA 64.40.223.6:28018 checked 7m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 6 · below 20 is lag, below 10 is badEntities
48 h range 108,058–112,015 · memory 3,126 MBUptime
15 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 10/65
- 5/25
- 10/50
- 4/100
- 6/100
- 2/100
Quick answers
from the figures on this pageReset cycle
What happens on Four Horsemen | PVE | Monthly | 2X | 10/1 when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 22 hours after the wipe, the crowd peaked on the latest wipe.
How often does Four Horsemen | PVE | Monthly | 2X | 10/1 wipe, and when?
With the force wipe, once a month, Four Horsemen | PVE | Monthly | 2X | 10/1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on Four Horsemen | PVE | Monthly | 2X | 10/1?
Tags published by Four Horsemen | PVE | Monthly | 2X | 10/1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): The server holds 60 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Four Horsemen | PVE | Monthly | 2X | 10/1?
On Rust Metrics, Four Horsemen | PVE | Monthly | 2X | 10/1 sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
What position does Four Horsemen | PVE | Monthly | 2X | 10/1 hold among Rust servers?
Ranked by seven-day player hours, Four Horsemen | PVE | Monthly | 2X | 10/1 sits at #6,227 and #1,008 in North America, inside the top 28%.
What is the population on Four Horsemen | PVE | Monthly | 2X | 10/1?
Current headcount on Four Horsemen | PVE | Monthly | 2X | 10/1: 0 players, 60 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 11:00 UTC, averaging 0 players at that hour.
Operator and location
Which location does Four Horsemen | PVE | Monthly | 2X | 10/1 run from?
Reading: location. The NA tag puts Four Horsemen | PVE | Monthly | 2X | 10/1 in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 64.40.223.6:28018.
What Rust version is Four Horsemen | PVE | Monthly | 2X | 10/1 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Four Horsemen | PVE | Monthly | 2X | 10/1. Matching protocol is required to join. Let Steam update your game.
How does Four Horsemen | PVE | Monthly | 2X | 10/1 perform?
Check: fps. Average 51 server fps over the last 48 hours, low of 6. Within range. Check: entities. The peak was 112,015, counting buildings, deployables and the rest of the world. Memory peak: 3,520 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Four Horsemen | PVE | Monthly | 2X | 10/1, and is it online?
Four Horsemen | PVE | Monthly | 2X | 10/1 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Four Horsemen | PVE | Monthly | 2X | 10/1 configured, and what rules are in force?
Gather rate check: 2x. That comes from the name Four Horsemen | PVE | Monthly | 2X | 10/1. Check: group limit. Up to 16 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Four Horsemen | PVE | Monthly | 2X | 10/1?
Check: map. Procedural, size 4,250, seed 1948548053, generated by the game on Four Horsemen | PVE | Monthly | 2X | 10/1. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Four Horsemen | PVE | Monthly | 2X | 10/1?
Press F1 in Rust and enter client.connect 64.40.223.6:28018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/TEdvqP27An.