RUST METRICSFlight deck · live data
Data live Servers11,647 Players39,332 Populated2,956 Fresh wipes 3 h71 Scan5 min
‹ All servers64.40.223.6:28018
Online Full Queue Fresh wipe Wipe due No query

Four Horsemen | PVE | Monthly | 2X | 10/1

Online NA 64.40.223.6:28018 checked 7m ago

2x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 63 SERVER FPS

Server fps

48 h low 6 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 110,347 ×1000

Entities

48 h range 108,058–112,015 · memory 3,126 MB
1239 ET SINCE RESTART 15:03

Uptime

15 h 3 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,227top 28% · #1008 in NA
Last wipe26d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Memory3,126MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 16hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Four Horsemen | PVE | Monthly | 2X | 10/1 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 22 hours after the wipe, the crowd peaked on the latest wipe.

How often does Four Horsemen | PVE | Monthly | 2X | 10/1 wipe, and when?

With the force wipe, once a month, Four Horsemen | PVE | Monthly | 2X | 10/1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Four Horsemen | PVE | Monthly | 2X | 10/1?

Tags published by Four Horsemen | PVE | Monthly | 2X | 10/1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): The server holds 60 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Four Horsemen | PVE | Monthly | 2X | 10/1?

On Rust Metrics, Four Horsemen | PVE | Monthly | 2X | 10/1 sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

What position does Four Horsemen | PVE | Monthly | 2X | 10/1 hold among Rust servers?

Ranked by seven-day player hours, Four Horsemen | PVE | Monthly | 2X | 10/1 sits at #6,227 and #1,008 in North America, inside the top 28%.

What is the population on Four Horsemen | PVE | Monthly | 2X | 10/1?

Current headcount on Four Horsemen | PVE | Monthly | 2X | 10/1: 0 players, 60 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 11:00 UTC, averaging 0 players at that hour.

Operator and location

Which location does Four Horsemen | PVE | Monthly | 2X | 10/1 run from?

Reading: location. The NA tag puts Four Horsemen | PVE | Monthly | 2X | 10/1 in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 64.40.223.6:28018.

What Rust version is Four Horsemen | PVE | Monthly | 2X | 10/1 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Four Horsemen | PVE | Monthly | 2X | 10/1. Matching protocol is required to join. Let Steam update your game.

How does Four Horsemen | PVE | Monthly | 2X | 10/1 perform?

Check: fps. Average 51 server fps over the last 48 hours, low of 6. Within range. Check: entities. The peak was 112,015, counting buildings, deployables and the rest of the world. Memory peak: 3,520 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Four Horsemen | PVE | Monthly | 2X | 10/1, and is it online?

Four Horsemen | PVE | Monthly | 2X | 10/1 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Four Horsemen | PVE | Monthly | 2X | 10/1 configured, and what rules are in force?

Gather rate check: 2x. That comes from the name Four Horsemen | PVE | Monthly | 2X | 10/1. Check: group limit. Up to 16 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Four Horsemen | PVE | Monthly | 2X | 10/1?

Check: map. Procedural, size 4,250, seed 1948548053, generated by the game on Four Horsemen | PVE | Monthly | 2X | 10/1. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Four Horsemen | PVE | Monthly | 2X | 10/1?

Press F1 in Rust and enter client.connect 64.40.223.6:28018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/TEdvqP27An.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players The server holds 60 slots.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.