RUST METRICSFlight deck · live data
Data live Servers11,904 Players102,408 Populated3,941 Fresh wipes 3 h403 Scan5 min
‹ All servers62.143.5.187:28015
Online Full Queue Fresh wipe Wipe due No query

ScrapLand

Online EU 62.143.5.187:28015 checked 12m ago

monthly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 135 SERVER FPS

Server fps

48 h low 84 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 143,327 ×1000

Entities

48 h range 125,173–149,936 · memory 4,238 MB
1239 ET SINCE RESTART 13:07

Uptime

13 h 7 min since its last restart, at the last reading
7-day average0peak –
Rank#15,327top 69% · #2546 in EU
Last wipe8d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory4,238MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:18 UTC8d ago 1 – running 0
Sun 18 Oct, 17:39 UTC11d ago 1 halved by day 1 2 days 0
Sun 4 Oct, 11:18 UTC25d ago 1 halved by day 1 14.3 days 0
Sat 3 Oct, 14:04 UTC26d ago 1 – 0.9 days 0
Fri 2 Oct, 12:54 UTC27d ago 1 – 1 days 0
Thu 1 Oct, 19:35 UTC FW27d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on ScrapLand?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does ScrapLand follow?

The only wipe for ScrapLand is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 23 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on ScrapLand?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in from ScrapLand. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ScrapLand?

On Rust Metrics, ScrapLand sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

Where does ScrapLand sit in the rankings?

Top 69% of all ranked servers: ScrapLand takes #15,327 on seven-day player hours and #2,546 in Europe.

How full does ScrapLand get?

0 of 40 slots are filled on ScrapLand right now. Seven-day reading: 0 players on average.

Operator and location

What location is ScrapLand hosted in?

Its EU tag places ScrapLand in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 62.143.5.187:28015.

What Rust version is ScrapLand on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by ScrapLand. Matching protocol is required to join. Let Steam update your game.

Is performance on ScrapLand within range?

Over the last 48 hours the average was 137 server fps; the floor was 84. Reading: 149,936 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,391 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is ScrapLand, and is it online now?

Check: connection. ScrapLand is online at this moment. Reading: uptime. About 13 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on ScrapLand?

Reading the name gives no gather rate for ScrapLand. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ScrapLand?

Size 4,500 and seed 1337: the game generates the procedural map on ScrapLand from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Join

How can you get onto ScrapLand?

To join: start Rust, press F1 and type client.connect 62.143.5.187:28015. Or press Launch Rust here and Steam opens the game and connects you. https://hoxhost.com/clients/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.