RUST METRICSFlight deck · live data
Data live Servers11,726 Players49,195 Populated3,240 Fresh wipes 3 h114 Scan5 min
‹ All servers61.147.66.228:28015
Offline Full Queue Fresh wipe Wipe due No query

[CN]FUXK 荒野生存

Offline 61.147.66.228:28015 checked 45d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,150no region published
Last wipe206d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does [CN]FUXK 荒野生存 wipe?

Its rhythm cannot be told from the wipes of [CN]FUXK 荒野生存 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 206 days 10 hours ago.

Tags

Which tags does [CN]FUXK 荒野生存 carry, and what do they mean?

Tags published by [CN]FUXK 荒野生存, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2623 (Protocol): Protocol 2623: join only on the same game version; cs148916 (Build): The server runs game build 148916; ptrak (Networking): Network layer: RakNet, the standard for the game; $rau1 (Region code): Region code reading: au1; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [CN]FUXK 荒野生存?

Rust Metrics lists featuring [CN]FUXK 荒野生存: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does [CN]FUXK 荒野生存 sit in the rankings?

Ranking for [CN]FUXK 荒野生存: #15,150 on seven-day player hours, top – of all ranked servers.

What is the population on [CN]FUXK 荒野生存?

Status for [CN]FUXK 荒野生存: offline. Last seen 45 days 3 hours ago.

Server

Where does [CN]FUXK 荒野生存 sit?

Reading: location. None in the tags, but the name of [CN]FUXK 荒野生存 points to Asia, with region code au1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 61.147.66.228:28015.

What Rust version is [CN]FUXK 荒野生存 on?

Version check: Rust network protocol 2623 and build 148916 on Linux, run by [CN]FUXK 荒野生存. Matching protocol is required to join. Let Steam update your game.

How reliable is [CN]FUXK 荒野生存, and is it online now?

Check: connection. [CN]FUXK 荒野生存 is offline at this moment. Last contact was 45 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is [CN]FUXK 荒野生存 configured, and what rules are in force?

Reading the name gives no gather rate for [CN]FUXK 荒野生存. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [CN]FUXK 荒野生存 on?

Procedural map on [CN]FUXK 荒野生存, made by the game's generator.

How to join

How do you connect to [CN]FUXK 荒野生存?

Press F1 in Rust and enter client.connect 61.147.66.228:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2623
Protocol Protocol 2623: join only on the same game version.
cs148916
Build The server runs game build 148916.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rau1
Region code Region code reading: au1.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.