RUST METRICSFlight deck · live data
Data live Servers11,894 Players99,159 Populated3,939 Fresh wipes 3 h396 Scan5 min
‹ All servers59.39.219.116:28015
Offline Full Queue Fresh wipe Wipe due No query

test01

Offline EA 59.39.219.116:28015 checked 37d ago

biweekly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,467top 67% · #471 in EA
Last wipe55d agobiweekly schedule
Next wipe11hFri 30 Oct, 05:02 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 11h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does test01 wipe?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Due on Friday 30 October at 05:02 UTC is its next wipe. The world in play was created 55 days 12 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on test01?

Tags published by test01, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; EA (East Asia): Its browser listing: East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does test01 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring test01: Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

Where does test01 sit in the rankings?

Top 67% of all ranked servers: test01 takes #15,467 on seven-day player hours and #471 in Asia.

What player count does test01 carry?

test01 is not responding; status offline, last seen 37 days 1 hours ago.

Operator and location

What location is test01 hosted in?

Reading: location. The EA tag puts test01 in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 59.39.219.116:28015.

What Rust version is test01 on?

Reading: test01, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is test01, and is it online now?

test01 reports offline. The last reading came 37 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on test01?

Reading the name gives no gather rate for test01. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.

What map is test01 on?

Check: map. Procedural, generated by the game, on test01.

Join

What do you do to join test01?

To join: start Rust, press F1 and type client.connect 59.39.219.116:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.