RUST METRICSFlight deck · live data
Data live Servers11,599 Players34,406 Populated2,900 Fresh wipes 3 h68 Scan5 min
‹ All servers57.131.192.147:28015
Online Full Queue Fresh wipe Wipe due No query

COALHEART.GG | FEED OR FREEZE | Cold Survival | EU

Online EU 57.131.192.147:28015 checked 8m ago

quad biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 130 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 30,834 ×1000

Entities

48 h range 30,636–31,066 · memory 2,126 MB
1239 ET SINCE RESTART 4D 11H

Uptime

4 days 11 hours since its last restart, at the last reading
7-day average0peak 2
Rank#9,890top 44% · #2264 in EU
Last wipe4d agobiweekly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Memory2,126MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 44% of all ranked servers, top 77% in EU, and #493 of the quad servers (top 60%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap7.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 13hFW
  2. WPT 2Fri 6 Nov, 16:57 UTC9d 11h
  3. WPT 3Fri 20 Nov, 16:57 UTC23d 11h
  4. WPT 4Thu 3 Dec, 19:00 UTC36d 13hFW
  5. WPT 5Fri 4 Dec, 16:57 UTC37d 11h

The first 48 hours of its last wipes

Fri 23 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:57 UTC4d ago 1 – running 0
Thu 15 Oct, 20:58 UTC12d ago 3 halved by day 5 7.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on COALHEART.GG | FEED OR FREEZE | Cold Survival | EU?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it didn't.

What wipe timing does COALHEART.GG | FEED OR FREEZE | Cold Survival | EU follow?

The prediction follows its tag, because too few of COALHEART.GG | FEED OR FREEZE | Cold Survival | EU's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 4 days 12 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

How should you read the tags on COALHEART.GG | FEED OR FREEZE | Cold Survival | EU?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe from COALHEART.GG | FEED OR FREEZE | Cold Survival | EU. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show COALHEART.GG | FEED OR FREEZE | Cold Survival | EU?

Rust Metrics lists featuring COALHEART.GG | FEED OR FREEZE | Cold Survival | EU: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

Where does COALHEART.GG | FEED OR FREEZE | Cold Survival | EU sit in the rankings?

Player hours over the last seven days put COALHEART.GG | FEED OR FREEZE | Cold Survival | EU at #9,890, #2,264 in Europe, in the top 44% of all ranked servers. The quad group places it at #493.

What player count does COALHEART.GG | FEED OR FREEZE | Cold Survival | EU carry?

Current headcount on COALHEART.GG | FEED OR FREEZE | Cold Survival | EU: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 16:00 UTC over the last 48 hours.

Server

Where does COALHEART.GG | FEED OR FREEZE | Cold Survival | EU sit?

COALHEART.GG | FEED OR FREEZE | Cold Survival | EU gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 57.131.192.147:28015.

What Rust version is COALHEART.GG | FEED OR FREEZE | Cold Survival | EU on?

Reading: COALHEART.GG | FEED OR FREEZE | Cold Survival | EU, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for COALHEART.GG | FEED OR FREEZE | Cold Survival | EU?

Check: fps. Average 133 server fps over the last 48 hours, low of 42. Within range. Reading: 31,066 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,349 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on COALHEART.GG | FEED OR FREEZE | Cold Survival | EU, and is it online?

COALHEART.GG | FEED OR FREEZE | Cold Survival | EU reports online. Status: normal. Reading: uptime. About 4 days 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 15 October 2026.

Settings and map

How is COALHEART.GG | FEED OR FREEZE | Cold Survival | EU configured, and what rules are in force?

Check: gather rate. The name COALHEART.GG | FEED OR FREEZE | Cold Survival | EU does not state one. Check: group limit. 4 players, under the name quad. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on COALHEART.GG | FEED OR FREEZE | Cold Survival | EU?

Check: map. Procedural, size 3,000, seed 1337, generated by the game on COALHEART.GG | FEED OR FREEZE | Cold Survival | EU. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Coalheart Frostlands.

Connection

What do you do to join COALHEART.GG | FEED OR FREEZE | Cold Survival | EU?

To join: start Rust, press F1 and type client.connect 57.131.192.147:28015. Or press Launch Rust here and Steam opens the game and connects you. https://coalheart.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.