Facepunch AUX2
Online 57.128.211.49:28025 checked 3h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
no slots published 7-day avgServer fps
48 h low 19 · below 20 is lag, below 10 is badEntities
48 h range 113,000–115,000 · memory 2,578 MBUptime
4 h 30 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:28 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 485/525
- 309/350
- 90/200
- 161/225
- 169/300
- 74/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Facepunch AUX2?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Facepunch AUX2 follow?
The only wipe for Facepunch AUX2 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 21 days 8 hours ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on Facepunch AUX2?
These are the tags Facepunch AUX2 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167819 (Build): Game build reading: 167819; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind Facepunch AUX2?
Check: operator. Facepunch AUX2 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.
Where does Facepunch AUX2 appear in Rust Metrics lists and filters?
On Rust Metrics, Facepunch AUX2 sits in these lists: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Occupancy
What position does Facepunch AUX2 hold among Rust servers?
Player hours over seven days put Facepunch AUX2 at #15,323, in the top 69% of all ranked servers.
What is the population on Facepunch AUX2?
Current headcount on Facepunch AUX2: 0 players. Seven-day reading: 0 players on average.
Operator and location
What location is Facepunch AUX2 hosted in?
No region tag on Facepunch AUX2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 57.128.211.49:28025.
What Rust version is Facepunch AUX2 on?
Version check: Rust network protocol 2635 and build 167819 on Windows, run by Facepunch AUX2. Matching protocol is required to join. Let Steam update your game.
How does Facepunch AUX2 perform?
Over the last 48 hours the average was 219 server fps; the floor was 19. Check: entities. The peak was 115,000, counting buildings, deployables and the rest of the world. Reading: 3,829 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Facepunch AUX2, and is it online now?
Check: connection. Facepunch AUX2 is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Facepunch AUX2?
Reading the name gives no gather rate for Facepunch AUX2. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. It appears under Official in the game's own server list. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
Which map is live on Facepunch AUX2?
From seed 3545, the game generates the procedural map on Facepunch AUX2. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Facepunch AUX2?
To join: start Rust, press F1 and type client.connect 57.128.211.49:28025. Or press Launch Rust here and Steam opens the game and connects you.
