RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers57.128.211.49:28025
Online Full Queue Fresh wipe Wipe due No query

Facepunch AUX2

Online 57.128.211.49:28025 checked 3h ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS 225 SERVER FPS

Server fps

48 h low 19 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,000 ×1000

Entities

48 h range 113,000–115,000 · memory 2,578 MB
1239 ET SINCE RESTART 04:30

Uptime

4 h 30 min since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe21d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory2,578MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 11:28 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Facepunch AUX2?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does Facepunch AUX2 follow?

The only wipe for Facepunch AUX2 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 21 days 8 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Facepunch AUX2?

These are the tags Facepunch AUX2 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167819 (Build): Game build reading: 167819; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind Facepunch AUX2?

Check: operator. Facepunch AUX2 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Where does Facepunch AUX2 appear in Rust Metrics lists and filters?

On Rust Metrics, Facepunch AUX2 sits in these lists: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Occupancy

What position does Facepunch AUX2 hold among Rust servers?

Player hours over seven days put Facepunch AUX2 at #15,323, in the top 69% of all ranked servers.

What is the population on Facepunch AUX2?

Current headcount on Facepunch AUX2: 0 players. Seven-day reading: 0 players on average.

Operator and location

What location is Facepunch AUX2 hosted in?

No region tag on Facepunch AUX2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 57.128.211.49:28025.

What Rust version is Facepunch AUX2 on?

Version check: Rust network protocol 2635 and build 167819 on Windows, run by Facepunch AUX2. Matching protocol is required to join. Let Steam update your game.

How does Facepunch AUX2 perform?

Over the last 48 hours the average was 219 server fps; the floor was 19. Check: entities. The peak was 115,000, counting buildings, deployables and the rest of the world. Reading: 3,829 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Facepunch AUX2, and is it online now?

Check: connection. Facepunch AUX2 is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Facepunch AUX2?

Reading the name gives no gather rate for Facepunch AUX2. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. It appears under Official in the game's own server list. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on Facepunch AUX2?

From seed 3545, the game generates the procedural map on Facepunch AUX2. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Facepunch AUX2?

To join: start Rust, press F1 and type client.connect 57.128.211.49:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs167819,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167819
Build Game build reading: 167819.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.