RUST METRICSFlight deck · live data
Data live Servers11,875 Players94,751 Populated3,875 Fresh wipes 3 h395 Scan5 min
‹ All servers57.128.211.28:28020
Online Full Queue Fresh wipe Wipe due No query

[EU East] Facepunch 1

Online 57.128.211.28:28020 checked 10m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 100 200 300 400 PAX 9 /400

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 232 SERVER FPS

Server fps

48 h low 189 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 132,044 ×1000

Entities

48 h range 127,930–132,679 · memory 4,084 MB
1239 ET SINCE RESTART 02:38

Uptime

2 h 38 min since its last restart, at the last reading
7-day average7peak 23
Rank#1,181top 5%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory4,084MB48 h peak 17 players
REC 1

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak390players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 390, 2 hours in, with 60 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 390+60 queue – running 21

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU East] Facepunch 1 when wipe day comes?

The busiest point of its recent wipes drew 390 players on average. With 60 more waiting in the queue, the crowd peaked 2 hours after the wipe on the latest wipe.

How often does [EU East] Facepunch 1 wipe, and when?

The only wipe for [EU East] Facepunch 1 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 22 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on [EU East] Facepunch 1?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): 400 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc3 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from [EU East] Facepunch 1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates [EU East] Facepunch 1?

Most likely the same operator runs them: [EU East] Facepunch 1 publishes a playrust.com hostname, and so do 124 other servers we track.

Where does [EU East] Facepunch 1 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU East] Facepunch 1: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Population

What position does [EU East] Facepunch 1 hold among Rust servers?

Ranking for [EU East] Facepunch 1: #1,181 on seven-day player hours, top 5% of all ranked servers.

What is the population on [EU East] Facepunch 1?

Current headcount on [EU East] Facepunch 1: 9 players, 400 slots available. Check: players over seven days. Average 7, peak 23. Check: 48-hour peak. 17:00 UTC, 15 players on average.

Operator and location

Which location does [EU East] Facepunch 1 run from?

Check: location. No region tag comes from [EU East] Facepunch 1, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 57.128.211.28:28020.

What Rust version is [EU East] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows is the build [EU East] Facepunch 1 runs. Matching protocol is required to join. Let Steam update your game.

How does [EU East] Facepunch 1 perform?

Check: fps. Average 226 server fps over the last 48 hours, low of 189. Within range. Reading: 132,679 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,210 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [EU East] Facepunch 1, and is it online now?

Check: connection. [EU East] Facepunch 1 is online at this moment. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on [EU East] Facepunch 1?

Check: gather rate. The name [EU East] Facepunch 1 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Rust's Official tab, inside the game, carries this server. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is [EU East] Facepunch 1 on?

Check: map. Procedural, size 4,500, seed 1656653964, generated by the game on [EU East] Facepunch 1. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to [EU East] Facepunch 1?

Press F1 in Rust and enter client.connect 57.128.211.28:28020. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players 400 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc3
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.