RUST METRICSFlight deck · live data
Data live Servers11,836 Players72,948 Populated3,667 Fresh wipes 3 h218 Scan5 min
‹ All servers54.36.61.38:28015
Online Full Queue Fresh wipe Wipe due No query

[PvE] Planet Express

Online EU 54.36.61.38:28015 checked 9m ago

monthly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 102 SERVER FPS

Server fps

48 h low 92 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 156,692 ×1000

Entities

48 h range 151,647–156,692 · memory 3,392 MB
1239 ET SINCE RESTART 09:45

Uptime

9 h 45 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,422top 33% · #2029 in EU
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory3,392MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:25 UTC27d ago 2 – running 0
Thu 1 Oct, 19:25 UTC FW27d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [PvE] Planet Express?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 6 hours in.

How often does [PvE] Planet Express wipe, and when?

Once a month [PvE] Planet Express wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 11 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on [PvE] Planet Express?

These are the tags [PvE] Planet Express publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp80 (Max players): 80 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [PvE] Planet Express?

On Rust Metrics, [PvE] Planet Express sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [PvE] Planet Express sit in the rankings?

Player hours over the last seven days put [PvE] Planet Express at #7,422, #2,029 in Europe, in the top 33% of all ranked servers.

What is the population on [PvE] Planet Express?

0 of 80 slots are filled on [PvE] Planet Express right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.

Operator and location

What location is [PvE] Planet Express hosted in?

Its EU tag places [PvE] Planet Express in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 54.36.61.38:28015.

What Rust version is [PvE] Planet Express on?

Rust network protocol 2635 and build 168909 on Linux is the build [PvE] Planet Express runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [PvE] Planet Express?

Over the last 48 hours the average was 118 server fps; the floor was 92. Check: entities. The peak was 156,692, counting buildings, deployables and the rest of the world. Reading: 4,371 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on [PvE] Planet Express, and is it online?

Check: connection. [PvE] Planet Express is online at this moment. By its reported uptime, the last restart was roughly 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on [PvE] Planet Express?

No gather rate appears in the name: [PvE] Planet Express. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

What map is [PvE] Planet Express on?

Size 5,000 and seed 1060472922: the game generates the procedural map on [PvE] Planet Express from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to [PvE] Planet Express?

Press F1 in Rust and enter client.connect 54.36.61.38:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp80
Max players 80 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.