RUST METRICSFlight deck · live data
Data live Servers11,849 Players82,249 Populated3,916 Fresh wipes 3 h169 Scan5 min
‹ All servers51.75.240.3:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases

Online 51.75.240.3:28015 checked 7m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 15 30 45 60 PAX 7 /60

Players now

12% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 101 SERVER FPS

Server fps

48 h low 92 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 158,325 ×1000

Entities

48 h range 147,992–160,236 · memory 4,579 MB
1239 ET SINCE RESTART 14:56

Uptime

14 h 56 min since its last restart, at the last reading
7-day average2peak 12
Rank#2,012top 9%
Last wipe26d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Memory4,579MB48 h peak 7 players
REC 1

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 22hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases when wipe day comes?

An average of 10 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 23 hours in.

When does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases wipe?

Once a month [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 26 days 3 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

These are the tags [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rfra (Region code): Region code reading: fra; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

Rust Metrics lists featuring [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases hold among Rust servers?

Ranking for [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases: #2,012 on seven-day player hours, top 9% of all ranked servers.

How full does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases get?

Current headcount on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases: 7 players, 60 slots available. Check: players over seven days. Average 2, peak 12. The last 48 hours peaked at 19:00 UTC, averaging 6 players at that hour.

Operator and location

Which location does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases run from?

The name of [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases points to Europe, though it publishes no region tag, and its region code is fra. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.75.240.3:28015.

What Rust version is [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

Reading: 131 server fps on average across the last 48 hours. It never dropped below 92. Reading: 160,236 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,151 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases up, and how often does it stay up?

Check: connection. [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases is online at this moment. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases enforce, and what are its settings?

No gather rate appears in the name: [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases on?

Check: map. Procedural, size 4,250, seed 1760108465, generated by the game on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: discord.heatline.gg.

How to join

How do you connect to [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

Check: join. Open Rust, press F1, then enter client.connect 51.75.240.3:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://heatline.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$rfra,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players Slots: 60.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rfra
Region code Region code reading: fra.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.