world1
Offline 51.38.13.133:26015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
4% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC27d ago | 69 | – | running | 0 |
| Thu 1 Oct, 18:34 UTC FW27d ago | 66 | – | 0.5 days | 0 |
| Wed 30 Sep, 08:24 UTC29d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/300
- 29/200
- 18/200
- 42/100
- 57/100
- 9/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on world1?
The busiest point of its recent wipes drew 46 players on average. Peak crowd on the latest wipe: 47 hours in.
When does world1 wipe?
With the force wipe, once a month, world1 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on world1?
Tags published by world1, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show world1?
On Rust Metrics, world1 sits in these lists: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does world1 hold among Rust servers?
Player hours over seven days put world1 at #10,521, in the top 47% of all ranked servers.
What is the population on world1?
world1 is not responding; status offline, last seen 23 days 2 hours ago.
Operator and location
Which location does world1 run from?
Reading: location. world1 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.38.13.133:26015.
What Rust version is world1 on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by world1. To get in, your game needs the same protocol; Steam applies the update.
How reliable is world1, and is it online now?
world1 reports offline. The last reading came 23 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.
Rules and settings
What rules does world1 enforce, and what are its settings?
No gather rate appears in the name: world1. 8 players per group, the default value. The mode is roleplay. Note the following: jobs and towns under roleplay rules. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is world1 on?
Check: map. Procedural, size 6,000, seed 3486489, generated by the game on world1. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How can you get onto world1?
Press F1 in Rust and enter client.connect 51.38.13.133:26015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://taolesi.online is where its website sits.