RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers51.38.13.133:26015
Offline Full Queue Fresh wipe Wipe due No query

world1

Offline 51.38.13.133:26015 checked 23d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 4 /100

Players now

4% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#10,521top 47%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct7 Oct10 Oct13 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak46players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:31 UTC27d ago 69 – running 0
Thu 1 Oct, 18:34 UTC FW27d ago 66 – 0.5 days 0
Wed 30 Sep, 08:24 UTC29d ago 2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on world1?

The busiest point of its recent wipes drew 46 players on average. Peak crowd on the latest wipe: 47 hours in.

When does world1 wipe?

With the force wipe, once a month, world1 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on world1?

Tags published by world1, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show world1?

On Rust Metrics, world1 sits in these lists: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does world1 hold among Rust servers?

Player hours over seven days put world1 at #10,521, in the top 47% of all ranked servers.

What is the population on world1?

world1 is not responding; status offline, last seen 23 days 2 hours ago.

Operator and location

Which location does world1 run from?

Reading: location. world1 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.38.13.133:26015.

What Rust version is world1 on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by world1. To get in, your game needs the same protocol; Steam applies the update.

How reliable is world1, and is it online now?

world1 reports offline. The last reading came 23 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.

Rules and settings

What rules does world1 enforce, and what are its settings?

No gather rate appears in the name: world1. 8 players per group, the default value. The mode is roleplay. Note the following: jobs and towns under roleplay rules. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is world1 on?

Check: map. Procedural, size 6,000, seed 3486489, generated by the game on world1. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

How can you get onto world1?

Press F1 in Rust and enter client.connect 51.38.13.133:26015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://taolesi.online is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build The server runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.