Aurylla
Offline 51.254.29.98:21739 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 332/350
- 480/8
- 217/250
- 132/350
- 162/400
- 100/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Aurylla follow?
From the force wipe, the next wipe of Aurylla is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 56 days 2 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Aurylla?
Tags published by Aurylla, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Aurylla appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Aurylla: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Aurylla sit in the rankings?
Player hours over seven days put Aurylla at #15,105, in the top – of all ranked servers.
How full does Aurylla get?
Reading for Aurylla: offline at this moment; last seen 45 days 14 hours ago.
Server details
Which location does Aurylla run from?
Reading: location. Aurylla gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.254.29.98:21739.
What Rust version is Aurylla on?
Rust network protocol 2633 and build 163794 on Linux is the build Aurylla runs. To get in, your game needs the same protocol; Steam applies the update.
Is Aurylla up, and how often does it stay up?
Check: connection. Aurylla is offline at this moment. Last contact was 45 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on Aurylla?
No gather rate appears in the name: Aurylla. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Aurylla?
The game generates a procedural map for Aurylla.
Connection
What do you do to join Aurylla?
Press F1 in Rust and enter client.connect 51.254.29.98:21739. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.