[AU] Dave Pure
Online 51.161.198.60:60406 checked 11m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 114,974–121,898 · memory 2,885 MBUptime
17 h 24 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:36 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 8/100
- 3/250
- 4/250
- 3/500
- 3/75
Quick answers
from the figures on this pageWipe schedule
What happens on [AU] Dave Pure when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 20 hours in.
What wipe timing does [AU] Dave Pure follow?
The only wipe for [AU] Dave Pure is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 25 days 18 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on [AU] Dave Pure?
Tags published by [AU] Dave Pure, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [AU] Dave Pure?
On Rust Metrics, [AU] Dave Pure sits in these lists: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does [AU] Dave Pure hold among Rust servers?
Ranking for [AU] Dave Pure: #12,892 on seven-day player hours, top 58% of all ranked servers.
What player count does [AU] Dave Pure carry?
0 of 100 slots are filled on [AU] Dave Pure right now. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does [AU] Dave Pure sit?
The name of [AU] Dave Pure points to Oceania, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.161.198.60:60406.
What Rust version is [AU] Dave Pure on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [AU] Dave Pure. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for [AU] Dave Pure?
Check: fps. Average 100 server fps over the last 48 hours, low of 20. Within range. Check: entities. The peak was 121,898, counting buildings, deployables and the rest of the world. Memory peak: 3,752 MB. Expect lag when fps falls and entities climb.
What is the uptime on [AU] Dave Pure, and is it online?
Reading: online. [AU] Dave Pure answers right now. Reading: uptime. About 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on [AU] Dave Pure?
Check: gather rate. The name [AU] Dave Pure does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [AU] Dave Pure?
From seed 1415738502, the game generates the procedural map on [AU] Dave Pure. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto [AU] Dave Pure?
To join: start Rust, press F1 and type client.connect 51.161.198.60:60406. Or press Launch Rust here and Steam opens the game and connects you.