RUST METRICSFlight deck · live data
Data live Servers11,611 Players38,989 Populated2,838 Fresh wipes 3 h134 Scan5 min
‹ All servers51.161.198.14:5004
Online Full Queue Fresh wipe Wipe due No query

PVE | MetaRust | Vanilla | Monthly

Online 51.161.198.14:5004 checked 9m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 04:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 72 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 165,481 ×1000

Entities

48 h range 160,638–171,832 · memory 4,643 MB
1239 ET SINCE RESTART 10:02

Uptime

10 h 2 min since its last restart, at the last reading
7-day average2peak 7
Rank#2,256top 10%
Last wipe28d agomonthly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Memory4,643MB48 h peak 5 players
REC 1

Players

AveragePeak
0246806:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

usual gap14.4 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 13hFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:03 UTC FW28d ago 12 – running 0
Thu 17 Sep, 12:47 UTC42d ago 9 halved by day 5 14.4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on PVE | MetaRust | Vanilla | Monthly?

An average of 10 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 35 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it didn't.

What wipe timing does PVE | MetaRust | Vanilla | Monthly follow?

Once a month PVE | MetaRust | Vanilla | Monthly wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on PVE | MetaRust | Vanilla | Monthly?

Tags published by PVE | MetaRust | Vanilla | Monthly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does PVE | MetaRust | Vanilla | Monthly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry PVE | MetaRust | Vanilla | Monthly: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does PVE | MetaRust | Vanilla | Monthly hold among Rust servers?

Ranking for PVE | MetaRust | Vanilla | Monthly: #2,256 on seven-day player hours, top 10% of all ranked servers.

What is the population on PVE | MetaRust | Vanilla | Monthly?

Current headcount on PVE | MetaRust | Vanilla | Monthly: 0 players, 100 slots available. Check: players over seven days. Average 2, peak 7. Check: 48-hour peak. 09:00 UTC, 4 players on average.

Server

Where does PVE | MetaRust | Vanilla | Monthly sit?

Reading: location. PVE | MetaRust | Vanilla | Monthly gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 51.161.198.14:5004.

What Rust version is PVE | MetaRust | Vanilla | Monthly on?

Rust network protocol 2635 and build 168909 on Linux is the build PVE | MetaRust | Vanilla | Monthly runs. Matching protocol is required to join. Let Steam update your game.

How does PVE | MetaRust | Vanilla | Monthly perform?

Check: fps. Average 76 server fps over the last 48 hours, low of 54. Within range. Check: entities. The peak was 171,832, counting buildings, deployables and the rest of the world. Reading: 7,172 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on PVE | MetaRust | Vanilla | Monthly, and is it online?

Reading: online. PVE | MetaRust | Vanilla | Monthly answers right now. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on PVE | MetaRust | Vanilla | Monthly?

No gather rate appears in the name: PVE | MetaRust | Vanilla | Monthly. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on PVE | MetaRust | Vanilla | Monthly?

From seed 114209, the game generates the procedural map on PVE | MetaRust | Vanilla | Monthly. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join PVE | MetaRust | Vanilla | Monthly?

Check: join. Open Rust, press F1, then enter client.connect 51.161.198.14:5004. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/3vwaNaknCU.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.