RUST METRICSFlight deck · live data
Data live Servers11,611 Players33,784 Populated2,810 Fresh wipes 3 h69 Scan5 min
‹ All servers50.7.250.50:28015
Offline Full Queue Fresh wipe Wipe due No query

我的本地 Rust|单人 PvE

Offline 50.7.250.50:28015 checked 33d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,418top 71%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does 我的本地 Rust|单人 PvE follow?

The rhythm of 我的本地 Rust|单人 PvE's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 38 days 12 hours ago.

Lists and filters

Which tags does 我的本地 Rust|单人 PvE carry, and what do they mean?

These are the tags 我的本地 Rust|单人 PvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 我的本地 Rust|单人 PvE appear in Rust Metrics lists and filters?

On Rust Metrics, 我的本地 Rust|单人 PvE sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does 我的本地 Rust|单人 PvE sit in the rankings?

Ranking for 我的本地 Rust|单人 PvE: #16,418 on seven-day player hours, top 71% of all ranked servers.

How full does 我的本地 Rust|单人 PvE get?

Reading for 我的本地 Rust|单人 PvE: offline at this moment; last seen 33 days 13 hours ago.

Operator and location

Where does 我的本地 Rust|单人 PvE sit?

Check: location. No region tag comes from 我的本地 Rust|单人 PvE, but the name points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 50.7.250.50:28015.

What Rust version is 我的本地 Rust|单人 PvE on?

Reading: 我的本地 Rust|单人 PvE, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on 我的本地 Rust|单人 PvE, and is it online?

Check: connection. 我的本地 Rust|单人 PvE is offline at this moment. Last contact was 33 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Rules and settings

How is 我的本地 Rust|单人 PvE configured, and what rules are in force?

Check: gather rate. The name 我的本地 Rust|单人 PvE does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is 我的本地 Rust|单人 PvE on?

Procedural map on 我的本地 Rust|单人 PvE, made by the game's generator.

Connection

What do you do to join 我的本地 Rust|单人 PvE?

To join: start Rust, press F1 and type client.connect 50.7.250.50:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.