[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |
Online EU 5.9.28.5:28025 checked 13m ago
Server instruments
last reading Tue 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 141,126–144,705 · memory 4,285 MBUptime
2 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:04 UTC20d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:14 UTC FW26d ago | 2 | held half | 6.1 days | 0 |
| Thu 24 Sep, 00:54 UTC33d ago | 5 | halved by day 3 | 7.7 days | 1 |
| Sun 20 Sep, 14:40 UTC37d ago | 5 | halved by day 1 | 3.4 days | 5 |
| Fri 18 Sep, 10:11 UTC39d ago | 6 | held half | 2.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/200
- 34/140
- 41/200
- 32/150
- 26/100
- 25/75
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
At their busiest, its recent wipes drew 3 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 2 it fell below half.
What wipe timing does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | follow?
The only wipe for [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 20 days 1 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
Tags published by [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | appear in Rust Metrics lists and filters?
On Rust Metrics, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | hold among Rust servers?
Top 69% of all ranked servers: [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | takes #15,236 on seven-day player hours and #2,571 in Europe.
What player count does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | carry?
Current headcount on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | sit?
Reading: location. The EU tag puts [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.9.28.5:28025.
What Rust version is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | on?
Reading: [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 144,705. Buildings, deployables and all else included. Memory peak: 4,285 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | up, and how often does it stay up?
[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | configured, and what rules are in force?
No gather rate appears in the name: [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
Check: map. Procedural, size 5,000, seed 1, generated by the game on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
To join: start Rust, press F1 and type client.connect 5.9.28.5:28025. Or press Launch Rust here and Steam opens the game and connects you.
