RUST METRICSFlight deck · live data
Data live Servers11,814 Players74,934 Populated3,774 Fresh wipes 3 h144 Scan5 min
‹ All servers5.9.28.5:28025
Online Full Queue Fresh wipe Wipe due No query

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |

Online EU 5.9.28.5:28025 checked 13m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 144,437 ×1000

Entities

48 h range 141,126–144,705 · memory 4,285 MB
1239 ET SINCE RESTART 2D 08H

Uptime

2 days 8 hours since its last restart, at the last reading
7-day average0peak 1
Rank#15,236top 69% · #2571 in EU
Last wipe20d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Memory4,285MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

0246822:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap4.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 21hFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:04 UTC20d ago 2 – running 0
Thu 1 Oct, 18:14 UTC FW26d ago 2 held half 6.1 days 0
Thu 24 Sep, 00:54 UTC33d ago 5 halved by day 3 7.7 days 1
Sun 20 Sep, 14:40 UTC37d ago 5 halved by day 1 3.4 days 5
Fri 18 Sep, 10:11 UTC39d ago 6 held half 2.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

At their busiest, its recent wipes drew 3 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 2 it fell below half.

What wipe timing does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | follow?

The only wipe for [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 20 days 1 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Tags published by [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | hold among Rust servers?

Top 69% of all ranked servers: [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | takes #15,236 on seven-day player hours and #2,571 in Europe.

What player count does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | carry?

Current headcount on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | sit?

Reading: location. The EU tag puts [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.9.28.5:28025.

What Rust version is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | on?

Reading: [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 144,705. Buildings, deployables and all else included. Memory peak: 4,285 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | up, and how often does it stay up?

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | configured, and what rules are in force?

No gather rate appears in the name: [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Check: map. Procedural, size 5,000, seed 1, generated by the game on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

To join: start Rust, press F1 and type client.connect 5.9.28.5:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.