Spielwiese
Online EU 5.252.101.160:28015 checked 11m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 26 · below 20 is lag, below 10 is badEntities
48 h range 67,616–95,240 · memory 2,695 MBUptime
10 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:33 UTC18d ago | 1 | – | running | 0 |
| Thu 8 Oct, 17:03 UTC21d ago | 1 | halved by day 1 | 2.6 days | 1 |
| Thu 1 Oct, 18:01 UTC FW27d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 49/200
- 31/200
- 37/140
- 34/100
- 30/150
- 25/75
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Spielwiese?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does Spielwiese follow?
Once a month Spielwiese wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 18 days 8 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Spielwiese?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in from Spielwiese. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Spielwiese appear in Rust Metrics lists and filters?
On Rust Metrics, Spielwiese sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Spielwiese hold among Rust servers?
Player hours over the last seven days put Spielwiese at #12,396, #2,384 in Europe, in the top 56% of all ranked servers.
What player count does Spielwiese carry?
Current headcount on Spielwiese: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server
Where does Spielwiese sit?
Reading: location. The EU tag puts Spielwiese in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.252.101.160:28015.
What Rust version is Spielwiese on?
Rust network protocol 2635 and build 168909 on Linux is the build Spielwiese runs. To get in, your game needs the same protocol; Steam applies the update.
How does Spielwiese perform?
Check: fps. Average 174 server fps over the last 48 hours, low of 26. Within range. Reading: 95,240 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,232 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Spielwiese up, and how often does it stay up?
Check: connection. Spielwiese is online at this moment. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Spielwiese configured, and what rules are in force?
Check: gather rate. The name Spielwiese does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Spielwiese?
From seed 1337, the game generates the procedural map on Spielwiese. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Connection
What do you do to join Spielwiese?
Press F1 in Rust and enter client.connect 5.252.101.160:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.