hostname
Offline EU 5.231.119.15:10000 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Friday 30 October, 20:59 UTC, in 1d 12h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/100
- 188/175
- 65/85
- 25/200
- 13/150
- 3/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does hostname follow?
An estimate from weekly: 7 days after its last wipe gives hostname's next wipe. Friday 30 October at 20:59 UTC is when its next wipe is due. 47 days 11 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Tag meanings
Which tags does hostname carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts50 (Group limit): You may team up with at most 50; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from hostname. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show hostname?
On Rust Metrics, hostname sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player count
Where does hostname sit in the rankings?
Ranked by seven-day player hours, hostname sits at #14,360 and #2,423 in Europe, inside the top –.
What player count does hostname carry?
Status for hostname: offline. Last seen 44 days 21 hours ago.
Server
Where does hostname sit?
Reading: location. The EU tag puts hostname in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.231.119.15:10000.
What Rust version is hostname on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by hostname. To get in, your game needs the same protocol; Steam applies the update.
How reliable is hostname, and is it online now?
hostname reports offline. The last reading came 44 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
What settings and rules apply on hostname?
Reading the name gives no gather rate for hostname. The cap on groups is 50 players. Mode check gives battlefield; quick PvP, kits and rates set high. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
How to join
How do you connect to hostname?
Press F1 in Rust and enter client.connect 5.231.119.15:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.