RUST METRICSFlight deck · live data
Data live Servers11,694 Players65,057 Populated3,474 Fresh wipes 3 h117 Scan5 min
‹ All servers5.196.79.120:28015
Online Full Queue Fresh wipe Wipe due No query

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |

Online EU 5.196.79.120:28015 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 10:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,667 ×1000

Entities

48 h range 1,534–1,768 · memory 1,295 MB
1239 ET SINCE RESTART 04:04

Uptime

4 h 4 min since its last restart, at the last reading
7-day average0peak 7
Rank#4,172top 19% · #1497 in EU
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Memory1,295MB48 h peak 7 players
REC 1

Players

AveragePeak
0246812:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 12

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:10 UTC14d ago 7 – running 0
Wed 14 Oct, 00:28 UTC14d ago 7 – 0.4 days 0
Thu 1 Oct, 21:02 UTC FW26d ago 6 held half 12.1 days 0
Tue 15 Sep, 23:45 UTC42d ago 5 halved by day 12 15.9 days 3
Tue 15 Sep, 08:58 UTC43d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | when wipe day comes?

The busiest point of its recent wipes drew 7 players on average. 29 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 12 it fell below half when it didn't.

What wipe timing does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | follow?

No next wipe can be predicted for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 1 hours ago.

Tags

Which tags does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe from StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

These Rust Metrics lists carry StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | hold among Rust servers?

Ranked by seven-day player hours, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | sits at #4,172 and #1,497 in Europe, inside the top 19%.

How full does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | get?

Current headcount on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: 1 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 7. Average at the busiest hour was 3 players, at 17:00 UTC over the last 48 hours.

Operator and location

What location is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | hosted in?

Its EU tag places StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.196.79.120:28015.

What Rust version is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | on?

Reading: StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | within range?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Reading: 1,768 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,446 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, and is it online?

Check: connection. StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | configured, and what rules are in force?

No gather rate appears in the name: StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. No limit is set beyond the default. Groups take up to 8 players. The mode is combat training. Note the following: practice for aim and PvP, loot provided. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | on?

Size 3,000 and seed 1337: the game generates the procedural map on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Strike map.

How to join

How can you get onto StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

Press F1 in Rust and enter client.connect 5.196.79.120:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://strikerust.tebex.io/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^d
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.