RUST METRICSFlight deck · live data
Data live Servers11,736 Players71,890 Populated3,632 Fresh wipes 3 h130 Scan5 min
‹ All servers49.237.110.45:28015
Offline Full Queue Fresh wipe Wipe due No query

[SEA] My Server | Vanilla

Offline 49.237.110.45:28015 checked 14d ago

monthly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,222top 70%
Last wipe14d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 6hFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:15 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [SEA] My Server | Vanilla?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does [SEA] My Server | Vanilla wipe, and when?

Once a month [SEA] My Server | Vanilla wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 14 days ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [SEA] My Server | Vanilla carry, and what do they mean?

Tags published by [SEA] My Server | Vanilla, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [SEA] My Server | Vanilla?

On Rust Metrics, [SEA] My Server | Vanilla sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does [SEA] My Server | Vanilla hold among Rust servers?

Player hours over seven days put [SEA] My Server | Vanilla at #15,222, in the top 70% of all ranked servers.

What is the population on [SEA] My Server | Vanilla?

Status for [SEA] My Server | Vanilla: offline. Last seen 14 days ago.

Server details

Where does [SEA] My Server | Vanilla sit?

The name of [SEA] My Server | Vanilla points to Asia, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 49.237.110.45:28015.

What Rust version is [SEA] My Server | Vanilla on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by [SEA] My Server | Vanilla. Matching protocol is required to join. Let Steam update your game.

How reliable is [SEA] My Server | Vanilla, and is it online now?

Check: connection. [SEA] My Server | Vanilla is offline at this moment. Last contact was 14 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on [SEA] My Server | Vanilla?

No gather rate appears in the name: [SEA] My Server | Vanilla. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Connection

How do you connect to [SEA] My Server | Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 49.237.110.45:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.