RUST METRICSFlight deck · live data
Data live Servers11,681 Players34,835 Populated2,855 Fresh wipes 3 h93 Scan5 min
‹ All servers49.13.234.58:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - US Long Preview Server (Map #4)

Offline 49.13.234.58:28010 checked 27d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,084top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:41 UTC27d ago 0 – running 0
Tue 29 Sep, 20:37 UTC29d ago 0 – 1.5 days 0
Tue 29 Sep, 08:21 UTC29d ago 0 – 0.5 days 0
Tue 29 Sep, 00:58 UTC30d ago 0 – 0.3 days 0
Mon 28 Sep, 15:54 UTC30d ago 0 – 0.4 days 0
Mon 28 Sep, 07:31 UTC30d ago 1 – 0.3 days 0
Sun 27 Sep, 23:31 UTC31d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rustoria.co - US Long Preview Server (Map #4)?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does Rustoria.co - US Long Preview Server (Map #4) wipe, and when?

There is no next wipe to predict: Rustoria.co - US Long Preview Server (Map #4) wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 13 hours ago the current world was made.

Lists and filters

Which tags does Rustoria.co - US Long Preview Server (Map #4) carry, and what do they mean?

Tags published by Rustoria.co - US Long Preview Server (Map #4), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166493 (Build): The server runs game build 166493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; builds (Build server): Check: mode. Builds, for practising and designing bases; creative (Creative): Check: mode. Creative, where you build what you like and gather nothing; training (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; modded (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rustoria.co - US Long Preview Server (Map #4)?

Rust Metrics lists featuring Rustoria.co - US Long Preview Server (Map #4): Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

What position does Rustoria.co - US Long Preview Server (Map #4) hold among Rust servers?

Player hours over seven days put Rustoria.co - US Long Preview Server (Map #4) at #16,084, in the top 69% of all ranked servers.

What player count does Rustoria.co - US Long Preview Server (Map #4) carry?

Status for Rustoria.co - US Long Preview Server (Map #4): offline. Last seen 27 days 9 hours ago.

Server

Which location does Rustoria.co - US Long Preview Server (Map #4) run from?

Check: location. No region tag comes from Rustoria.co - US Long Preview Server (Map #4), but the name points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 49.13.234.58:28010.

What Rust version is Rustoria.co - US Long Preview Server (Map #4) on?

Reading: Rustoria.co - US Long Preview Server (Map #4), Rust network protocol 2634 and build 166493, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rustoria.co - US Long Preview Server (Map #4), and is it online?

Reading: offline. Rustoria.co - US Long Preview Server (Map #4) last answered 27 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Rustoria.co - US Long Preview Server (Map #4) enforce, and what are its settings?

Reading the name gives no gather rate for Rustoria.co - US Long Preview Server (Map #4). The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rustoria.co - US Long Preview Server (Map #4)?

Size 4,750 and seed 1337: the game generates the procedural map on Rustoria.co - US Long Preview Server (Map #4) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

What do you do to join Rustoria.co - US Long Preview Server (Map #4)?

Press F1 in Rust and enter client.connect 49.13.234.58:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players Slots: 0.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166493
Build The server runs game build 166493.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
builds
Build server Check: mode. Builds, for practising and designing bases.
creative
Creative Check: mode. Creative, where you build what you like and gather nothing.
training
Combat training Check: mode. Training, for aim and PvP, with loot supplied.

Mods and access

modded
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.