[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W
Offline NA 47.248.177.192:33000 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/200
- 84/200
- 32/200
- 2/150
- 18/200
- 58/150
Quick answers
from the figures on this pageWipe timing
What wipe timing does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W follow?
To tell the rhythm of [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 56 days ago.
Tags
How should you read the tags on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
These are the tags [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
What position does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W hold among Rust servers?
Top 68% of all ranked servers: [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W takes #15,498 on seven-day player hours and #1,582 in North America.
How full does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W get?
[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is not responding; status offline, last seen 38 days 15 hours ago.
Operator and location
Where does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W sit?
Its NA tag places [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 47.248.177.192:33000.
What Rust version is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W, and is it online?
Check: connection. [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is offline at this moment. Last contact was 38 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
The name carries the rate: 2x gather on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W on?
Check: map. Procedural, size 4,000, seed 171238322, generated by the game on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
Press F1 in Rust and enter client.connect 47.248.177.192:33000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.