TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]
Offline EU 46.38.106.200:3500 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:50 UTC13d ago | 1 | – | running | 0 |
| Mon 12 Oct, 18:54 UTC16d ago | 0 | – | 3.9 days | 1 |
| Wed 7 Oct, 16:56 UTC21d ago | 2 | held half | 5.1 days | 1 |
| Tue 6 Oct, 10:57 UTC23d ago | 1 | – | 1.2 days | 1 |
| Wed 30 Sep, 12:43 UTC29d ago | 1 | – | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 50/200
- 29/200
- 38/140
- 34/100
- 27/150
- 22/75
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipe?
With the force wipe, once a month, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 13 days ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] carry, and what do they mean?
Tags published by TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player count
What position does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] hold among Rust servers?
Ranked by seven-day player hours, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] sits at #12,973 and #2,433 in Europe, inside the top 60%.
How full does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] get?
Status for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: offline. Last seen 12 days 20 hours ago.
Operator and location
Which location does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] run from?
Its EU tag places TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.38.106.200:3500.
What Rust version is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on?
Rust network protocol 2634 and build 167781 on Windows is the build TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], and is it online?
Check: connection. TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is offline at this moment. Last contact was 12 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
How is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] configured, and what rules are in force?
Check: gather rate. The name TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
To join: start Rust, press F1 and type client.connect 46.38.106.200:3500. Or press Launch Rust here and Steam opens the game and connects you.