RUST METRICSFlight deck · live data
Data live Servers11,883 Players104,335 Populated3,951 Fresh wipes 3 h530 Scan5 min
‹ All servers46.254.215.42:28015
Offline Full Queue Fresh wipe Wipe due No query

Ruster Local Live Preview

Offline 46.254.215.42:28015 checked 2d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#8,352top 37%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:17 UTC2d ago – – – 0
Tue 27 Oct, 16:39 UTC2d ago – – – 1
Mon 26 Oct, 21:06 UTC2d ago – – – 1
Mon 26 Oct, 18:22 UTC3d ago – – – 1
Mon 26 Oct, 18:02 UTC3d ago – – – 0
Mon 26 Oct, 17:34 UTC3d ago – – – 1
Mon 26 Oct, 16:49 UTC3d ago – – – 0
Sun 25 Oct, 19:19 UTC4d ago – – – 0
Thu 22 Oct, 16:22 UTC7d ago 0 – 3.1 days 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Ruster Local Live Preview follow?

A new world is made every few hours by Ruster Local Live Preview, which keeps no wipe schedule; those resets are not wipes.

Tags

Which tags does Ruster Local Live Preview carry, and what do they mean?

These are the tags Ruster Local Live Preview publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Ruster Local Live Preview appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Ruster Local Live Preview: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Ruster Local Live Preview sit in the rankings?

Player hours over seven days put Ruster Local Live Preview at #8,352, in the top 37% of all ranked servers.

What player count does Ruster Local Live Preview carry?

Status for Ruster Local Live Preview: offline. Last seen 2 days ago. Seven-day check: 0 players on average. Peak reading: 1.

Server details

What location is Ruster Local Live Preview hosted in?

No region tag on Ruster Local Live Preview. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.254.215.42:28015.

What Rust version is Ruster Local Live Preview on?

Reading: Ruster Local Live Preview, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Ruster Local Live Preview, and is it online now?

Check: connection. Ruster Local Live Preview is offline at this moment. Last contact was 2 days ago. Uptime for the last 6 full days: 23 of 144 hours, or 16%. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Ruster Local Live Preview enforce, and what are its settings?

No gather rate appears in the name: Ruster Local Live Preview. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

Connection

How do you connect to Ruster Local Live Preview?

Press F1 in Rust and enter client.connect 46.254.215.42:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.