RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers46.224.5.134:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - US Main Preview Server (Map #1)

Offline 46.224.5.134:28010 checked 21d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,960top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Rustoria.co - US Main Preview Server (Map #1) wipe, and when?

Its rhythm cannot be told from the wipes of Rustoria.co - US Main Preview Server (Map #1) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 5 hours ago.

Tags

Which tags does Rustoria.co - US Main Preview Server (Map #1) carry, and what do they mean?

Tags published by Rustoria.co - US Main Preview Server (Map #1), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; builds (Build server): Design bases and practise building; creative (Creative): Sandbox building, with no gathering and free choice of build; training (Combat training): Practise aim and PvP here; the loot comes to you; modded (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rustoria.co - US Main Preview Server (Map #1) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rustoria.co - US Main Preview Server (Map #1): Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Where does Rustoria.co - US Main Preview Server (Map #1) sit in the rankings?

Player hours over seven days put Rustoria.co - US Main Preview Server (Map #1) at #15,960, in the top 71% of all ranked servers.

What player count does Rustoria.co - US Main Preview Server (Map #1) carry?

Status for Rustoria.co - US Main Preview Server (Map #1): offline. Last seen 21 days 15 hours ago.

Server details

Which location does Rustoria.co - US Main Preview Server (Map #1) run from?

The name of Rustoria.co - US Main Preview Server (Map #1) points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 46.224.5.134:28010.

What Rust version is Rustoria.co - US Main Preview Server (Map #1) on?

Rust network protocol 2634 and build 166652 on Linux is the build Rustoria.co - US Main Preview Server (Map #1) runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Rustoria.co - US Main Preview Server (Map #1), and is it online now?

Rustoria.co - US Main Preview Server (Map #1) reports offline. The last reading came 21 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 4 October 2026.

Settings and map

What rules does Rustoria.co - US Main Preview Server (Map #1) enforce, and what are its settings?

Reading the name gives no gather rate for Rustoria.co - US Main Preview Server (Map #1). 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rustoria.co - US Main Preview Server (Map #1) on?

From seed 1337, the game generates the procedural map on Rustoria.co - US Main Preview Server (Map #1). Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

What do you do to join Rustoria.co - US Main Preview Server (Map #1)?

Press F1 in Rust and enter client.connect 46.224.5.134:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players 0 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
builds
Build server Design bases and practise building.
creative
Creative Sandbox building, with no gathering and free choice of build.
training
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.