RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h23 Scan5 min
‹ All servers46.174.53.23:20510
Online Full Queue Fresh wipe Wipe due No query

Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic

Online 46.174.53.23:20510 checked 2h ago

3x trio weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 38 75 112 150 PAX 19 /150

Players now

13% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 56 SERVER FPS

Server fps

48 h low 49 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,205 ×1000

Entities

48 h range 79,105–102,347 · memory 3,536 MB
1239 ET SINCE RESTART 15:03

Uptime

15 h 3 min since its last restart, at the last reading
7-day average8peak 26
Rank#1,120top 5%
Last wipe1d agoweekly schedule
Next wipe1d 15hFri 30 Oct, 10:42 UTC
Memory3,536MB48 h peak 23 players
REC 1

Players

AveragePeakWipe
01020304020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 10:42 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 10:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers, and #113 of the trio servers (top 18%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:42 UTC, in 1d 15h. Every Tuesday and Friday at 10:42 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak36players, last three wipes
crowd held40%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 10:42 UTC1d 15h
  2. WPT 2Tue 3 Nov, 10:42 UTC5d 15h
  3. WPT 3Thu 5 Nov, 19:00 UTC7d 23hFW
  4. WPT 4Fri 6 Nov, 10:42 UTC8d 15h
  5. WPT 5Tue 10 Nov, 10:42 UTC12d 15h
  6. WPT 6Fri 13 Nov, 10:42 UTC15d 15h
  7. WPT 7Tue 17 Nov, 10:42 UTC19d 15h
  8. WPT 8Fri 20 Nov, 10:42 UTC22d 15h

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:42 UTC1d ago – – running 1
Fri 23 Oct, 10:42 UTC5d ago 26 halved by day 3 4 days 10
Tue 20 Oct, 10:42 UTC8d ago 46 halved by day 2 3 days 4
Fri 16 Oct, 10:42 UTC12d ago 37 halved by day 3 4 days 5
Tue 13 Oct, 10:42 UTC15d ago 19 held half 3 days 0
Fri 9 Oct, 10:42 UTC19d ago 22 held half 4 days 3
Tue 6 Oct, 10:42 UTC22d ago 20 held half 3 days 4
Fri 2 Oct, 10:42 UTC26d ago 21 halved by day 3 4 days 4
Tue 29 Sep, 10:42 UTC29d ago 17 held half 3 days 2
Fri 25 Sep, 10:42 UTC33d ago 15 halved by day 3 4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

At their busiest, its recent wipes drew 36 players on average. Peak crowd on the latest wipe: 29 hours in. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. When it didn't hold, by day 3 it fell below half.

When does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic wipe?

every Tuesday and Friday at 10:42 UTC is how Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic wipes. Due on Friday 30 October at 10:42 UTC is its next wipe. The world in play was created 32 hours ago. Its tags carry a weekly wipe schedule.

Tags

How should you read the tags on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Tags published by Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts3 (Group limit): Team cap: 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Most likely the same operator runs them: Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic publishes a flamerust.ru hostname, and so do 4 other servers we track.

Where does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic appear in Rust Metrics lists and filters?

On Rust Metrics, Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic sits in these lists: 3x Rust servers, checked live, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10.

Population

What position does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic hold among Rust servers?

Player hours over seven days put Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic at #1,120, in the top 5% of all ranked servers. Among servers in trio, it stands at #113.

What is the population on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Current headcount on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic: 19 players, 150 slots available. Check: players over seven days. Average 8, peak 26. Check: 48-hour peak. 17:00 UTC, 21 players on average.

Server

Where does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic sit?

No region comes from Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.174.53.23:20510.

What Rust version is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic on?

Reading: Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic within range?

Check: fps. Average 59 server fps over the last 48 hours, low of 49. Within range. Reading: 102,347 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,614 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, and is it online now?

Check: connection. Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic is online at this moment. Reading: uptime. About 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic enforce, and what are its settings?

The name carries the rate: 3x gather on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. Check: group limit. 3 players, under the name trio. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Size 4,000 and seed 1337: the game generates the procedural map on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Join

How do you connect to Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

To join: start Rust, press F1 and type client.connect 46.174.53.23:20510. Or press Launch Rust here and Steam opens the game and connects you. https://flamerust.gg/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts3
Group limit Team cap: 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.