Flame Rust #4 — Modded 3x (Solo) | Magic
Online 46.174.53.23:20540 checked 10m ago
Server instruments
last reading Tue 22:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 21 · below 20 is lag, below 10 is badEntities
48 h range 60,930–72,748 · memory 3,167 MBUptime
21 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, and #113 of the solo servers (top 51%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:42 UTC, in 2d 11h. Every Friday at 10:42 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 10:42 UTC2d 11h
- WPT 2Thu 5 Nov, 19:00 UTC8d 19hFW
- WPT 3Fri 6 Nov, 10:42 UTC9d 11h
- WPT 4Fri 13 Nov, 10:42 UTC16d 11h
- WPT 5Fri 20 Nov, 10:42 UTC23d 11h
- WPT 6Fri 27 Nov, 10:42 UTC30d 11h
- WPT 7Thu 3 Dec, 19:00 UTC36d 19hFW
- WPT 8Fri 4 Dec, 10:42 UTC37d 11h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:42 UTC4d ago | 8 | – | running | 0 |
| Fri 16 Oct, 10:42 UTC11d ago | 5 | halved by day 4 | 7 days | 1 |
| Fri 9 Oct, 10:42 UTC18d ago | 8 | halved by day 5 | 7 days | 2 |
| Fri 2 Oct, 10:42 UTC25d ago | 6 | halved by day 6 | 7 days | 0 |
| Fri 25 Sep, 10:42 UTC32d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 18 Sep, 10:59 UTC39d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 49/200
- 51/200
- 20/200
- 1/200
- 4/120
- 2/120
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Flame Rust #4 — Modded 3x (Solo) | Magic?
The busiest point of its recent wipes drew 7 players on average. After the latest wipe, numbers topped out at 4 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 4 it fell below half when it didn't.
How often does Flame Rust #4 — Modded 3x (Solo) | Magic wipe, and when?
The wipe rhythm of Flame Rust #4 — Modded 3x (Solo) | Magic is every Friday at 10:42 UTC. On Friday 30 October at 10:42 UTC its next wipe is due. 4 days 12 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Tags
Which tags does Flame Rust #4 — Modded 3x (Solo) | Magic carry, and what do they mean?
Tags published by Flame Rust #4 — Modded 3x (Solo) | Magic, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts1 (Group limit): You may team up with at most 1; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who is in charge of Flame Rust #4 — Modded 3x (Solo) | Magic?
The flamerust.ru hostname on Flame Rust #4 — Modded 3x (Solo) | Magic also appears on 4 other servers we track, which points to one operator.
Where does Flame Rust #4 — Modded 3x (Solo) | Magic appear in Rust Metrics lists and filters?
On Rust Metrics, Flame Rust #4 — Modded 3x (Solo) | Magic sits in these lists: 3x Rust servers, checked live, Modded Rust servers, checked live and Solo-only Rust servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Player count
What position does Flame Rust #4 — Modded 3x (Solo) | Magic hold among Rust servers?
Player hours over seven days put Flame Rust #4 — Modded 3x (Solo) | Magic at #2,456, in the top 11% of all ranked servers. Among servers in solo, it stands at #113.
How full does Flame Rust #4 — Modded 3x (Solo) | Magic get?
1 of 100 slots are filled on Flame Rust #4 — Modded 3x (Solo) | Magic right now. Check: players over seven days. Average 2, peak 8. The last 48 hours peaked at 16:00 UTC, averaging 5 players at that hour.
Operator and location
What location is Flame Rust #4 — Modded 3x (Solo) | Magic hosted in?
Reading: location. Flame Rust #4 — Modded 3x (Solo) | Magic gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.174.53.23:20540.
What Rust version is Flame Rust #4 — Modded 3x (Solo) | Magic on?
Rust network protocol 2635 and build 168909 on Linux is the build Flame Rust #4 — Modded 3x (Solo) | Magic runs. To get in, your game needs the same protocol; Steam applies the update.
How does Flame Rust #4 — Modded 3x (Solo) | Magic perform?
Over the last 48 hours the average was 59 server fps; the floor was 21. Check: entities. The peak was 72,748, counting buildings, deployables and the rest of the world. Reading: 3,199 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Flame Rust #4 — Modded 3x (Solo) | Magic up, and how often does it stay up?
Reading: online. Flame Rust #4 — Modded 3x (Solo) | Magic answers right now. By its reported uptime, the last restart was roughly 21 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Flame Rust #4 — Modded 3x (Solo) | Magic enforce, and what are its settings?
Gather rate check: 3x. That comes from the name Flame Rust #4 — Modded 3x (Solo) | Magic. Solo play only. Teams are not allowed. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Flame Rust #4 — Modded 3x (Solo) | Magic?
Size 3,500 and seed 1337: the game generates the procedural map on Flame Rust #4 — Modded 3x (Solo) | Magic from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Join
How can you get onto Flame Rust #4 — Modded 3x (Solo) | Magic?
Check: join. Open Rust, press F1, then enter client.connect 46.174.53.23:20540. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://flamerust.gg/.
