RUST METRICSFlight deck · live data
Data live Servers11,636 Players31,247 Populated2,768 Fresh wipes 3 h72 Scan5 min
‹ All servers46.174.48.41:28015
Online Full Queue Fresh wipe Wipe due No query

SAKURA RUST MAIN 2X

Online EU 46.174.48.41:28015 checked 9m ago

2x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 52 105 158 210 PAX 0 /210

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 35 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 103,116 ×1000

Entities

48 h range 81,161–115,747 · memory 2,057 MB
1239 ET SINCE RESTART 04:00

Uptime

4 h 0 min since its last restart, at the last reading
7-day average15peak 99
Rank#952top 4% · #413 in EU
Last wipe5d agoweekly schedule
Next wipe2d 11hSat 31 Oct, 17:00 UTC
Memory2,057MB48 h peak 12 players
REC 1

Players

AveragePeak
0510152006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 17:00 UTC, in 2d 11h. Its weekly schedule tag · low confidence

wipe-day peak99players, last three wipes

Coming wipes

  1. WPT 1Sat 31 Oct, 17:00 UTC2d 11h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 13hFW
  3. WPT 3Sat 7 Nov, 17:00 UTC9d 11h
  4. WPT 4Sat 14 Nov, 17:00 UTC16d 11h
  5. WPT 5Sat 21 Nov, 17:00 UTC23d 11h
  6. WPT 6Sat 28 Nov, 17:00 UTC30d 11h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 13hFW
  8. WPT 8Sat 5 Dec, 17:00 UTC37d 11h

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 99, 3 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:00 UTC4d ago 99+1 queue – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on SAKURA RUST MAIN 2X?

The busiest point of its recent wipes drew 99 players on average. 3 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue.

How often does SAKURA RUST MAIN 2X wipe, and when?

Its tag guides the prediction: too few of SAKURA RUST MAIN 2X's wipes are on record to confirm its schedule. On Saturday 31 October at 17:00 UTC its next wipe is due. 5 days 16 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Lists and filters

Which tags does SAKURA RUST MAIN 2X carry, and what do they mean?

Tags published by SAKURA RUST MAIN 2X, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp210 (Max players): 210 slots in total; ts99 (Group limit): Team cap: 99; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SAKURA RUST MAIN 2X appear in Rust Metrics lists and filters?

These Rust Metrics lists carry SAKURA RUST MAIN 2X: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Player count

Where does SAKURA RUST MAIN 2X sit in the rankings?

Top 4% of all ranked servers: SAKURA RUST MAIN 2X takes #952 on seven-day player hours and #413 in Europe.

What player count does SAKURA RUST MAIN 2X carry?

0 of 210 slots are filled on SAKURA RUST MAIN 2X right now. Seven-day check: 15 players on average. Peak reading: 99. Average at the busiest hour was 11 players, at 08:00 UTC over the last 48 hours.

Operator and location

Where does SAKURA RUST MAIN 2X sit?

SAKURA RUST MAIN 2X gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.174.48.41:28015.

What Rust version is SAKURA RUST MAIN 2X on?

Reading: SAKURA RUST MAIN 2X, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on SAKURA RUST MAIN 2X within range?

Reading: 35 server fps on average across the last 48 hours. It never dropped below 22. Peak entity count: 115,747. Buildings, deployables and all else included. Reading: 6,077 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is SAKURA RUST MAIN 2X, and is it online now?

Reading: online. SAKURA RUST MAIN 2X answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 4 full days. It was up 95 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.

Map and rules

What settings and rules apply on SAKURA RUST MAIN 2X?

Gather rate check: 2x. That comes from the name SAKURA RUST MAIN 2X. Check: group limit. Up to 99 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is SAKURA RUST MAIN 2X on?

Size 3,500, custom map, on SAKURA RUST MAIN 2X. The file is published and downloadable here.

How to join

How can you get onto SAKURA RUST MAIN 2X?

Press F1 in Rust and enter client.connect 46.174.48.41:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://sakurarust.gamestores.app.

PLACARDS

Server tags

what each one means

Published as mp210,ptrak,$r?,v2635,^w,EU,gmvanilla,cs168909,ts99,^o^z,rustmaps

Game

gmvanilla
Game mode The mode is vanilla survival.
mp210
Max players 210 slots in total.
ts99
Group limit Team cap: 99.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Other

rustmaps
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.