Flying Copters 2x | Mini + DogFight | Heli Training
Online EU 46.173.158.7:28015 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 55 · below 20 is lag, below 10 is badEntities
48 h range 101,995–120,933 · memory 3,089 MBUptime
0 h 29 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW27d ago | 6 | – | running | 6 |
| Fri 25 Sep, 20:14 UTC32d ago | 5 | held half | 5.9 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1,193/1500
- 391/450
- 153/400
- 56/400
- 36/75
- 5/42
Quick answers
from the figures on this pageWipe timing
What happens on Flying Copters 2x | Mini + DogFight | Heli Training when wipe day comes?
The busiest point of its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does Flying Copters 2x | Mini + DogFight | Heli Training wipe, and when?
The only wipe for Flying Copters 2x | Mini + DogFight | Heli Training is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Flying Copters 2x | Mini + DogFight | Heli Training carry, and what do they mean?
Tags published by Flying Copters 2x | Mini + DogFight | Heli Training, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Flying Copters 2x | Mini + DogFight | Heli Training?
These Rust Metrics lists carry Flying Copters 2x | Mini + DogFight | Heli Training: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Occupancy
Where does Flying Copters 2x | Mini + DogFight | Heli Training sit in the rankings?
Top 11% of all ranked servers: Flying Copters 2x | Mini + DogFight | Heli Training takes #2,463 on seven-day player hours and #940 in Europe.
What player count does Flying Copters 2x | Mini + DogFight | Heli Training carry?
Current headcount on Flying Copters 2x | Mini + DogFight | Heli Training: 0 players, 32 slots available. Check: players over seven days. Average 2, peak 8. Average at the busiest hour was 4 players, at 21:00 UTC over the last 48 hours.
Operator and location
Which location does Flying Copters 2x | Mini + DogFight | Heli Training run from?
Its EU tag places Flying Copters 2x | Mini + DogFight | Heli Training in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 46.173.158.7:28015.
What Rust version is Flying Copters 2x | Mini + DogFight | Heli Training on?
Rust network protocol 2635 and build 168909 on Linux is the build Flying Copters 2x | Mini + DogFight | Heli Training runs. To get in, your game needs the same protocol; Steam applies the update.
How does Flying Copters 2x | Mini + DogFight | Heli Training perform?
Check: fps. Average 59 server fps over the last 48 hours, low of 55. Within range. Check: entities. The peak was 120,933, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,975 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Flying Copters 2x | Mini + DogFight | Heli Training, and is it online now?
Flying Copters 2x | Mini + DogFight | Heli Training reports online. Status: normal. By its reported uptime, the last restart was roughly 29 minutes ago. Reading: 95% uptime over the last 7 full days. It was up 160 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Flying Copters 2x | Mini + DogFight | Heli Training enforce, and what are its settings?
Gather rate check: 2x. That comes from the name Flying Copters 2x | Mini + DogFight | Heli Training. The group cap is 8 players, which is the default in the game. Mode check gives minigames & battle royale; arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Flying Copters 2x | Mini + DogFight | Heli Training on?
From seed 1768763, the game generates the procedural map on Flying Copters 2x | Mini + DogFight | Heli Training. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Flying Copters 2x | Mini + DogFight | Heli Training?
Check: join. Open Rust, press F1, then enter client.connect 46.173.158.7:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/ST4bPjk7fj is where its website sits.
