RUST METRICSFlight deck · live data
Data live Servers11,635 Players46,789 Populated3,178 Fresh wipes 3 h96 Scan5 min
‹ All servers45.88.228.182:28015
Offline Full Queue Fresh wipe Wipe due No query

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

Offline 45.88.228.182:28015 checked 19d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 1 /75

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,400top 61%
Last wipe26d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

wipe-day peak25players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 10hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 25, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 25 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [US] [PVE] The Haven | No Killing | No Decay | No Stealing when wipe day comes?

The busiest point of its recent wipes drew 25 players on average. After the latest wipe, numbers topped out at 6 hours.

When does [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipe?

Once a month [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 14 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [US] [PVE] The Haven | No Killing | No Decay | No Stealing. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [US] [PVE] The Haven | No Killing | No Decay | No Stealing: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does [US] [PVE] The Haven | No Killing | No Decay | No Stealing hold among Rust servers?

Ranking for [US] [PVE] The Haven | No Killing | No Decay | No Stealing: #13,400 on seven-day player hours, top 61% of all ranked servers.

What is the population on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing is not responding; status offline, last seen 19 days 22 hours ago.

Operator and location

Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing sit?

The name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.88.228.182:28015.

What Rust version is [US] [PVE] The Haven | No Killing | No Decay | No Stealing on?

Reading: [US] [PVE] The Haven | No Killing | No Decay | No Stealing, Rust network protocol 2634 and build 167058, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is [US] [PVE] The Haven | No Killing | No Decay | No Stealing up, and how often does it stay up?

Check: connection. [US] [PVE] The Haven | No Killing | No Decay | No Stealing is offline at this moment. Last contact was 19 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is [US] [PVE] The Haven | No Killing | No Decay | No Stealing configured, and what rules are in force?

Reading the name gives no gather rate for [US] [PVE] The Haven | No Killing | No Decay | No Stealing. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules, jobs and towns. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

From seed 956380, the game generates the procedural map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

To join: start Rust, press F1 and type client.connect 45.88.228.182:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://the-haven-pve.tebex.io/..

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players Slots: 75.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build The server runs game build 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.