Flood PVE |
Online EU 45.86.81.37:55016 checked 14m ago
Server instruments
last reading Wed 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 36 · below 20 is lag, below 10 is badEntities
48 h range 88,283–90,789 · memory 2,195 MBUptime
1 h 34 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:40 UTC3d ago | 3 | – | running | 0 |
| Fri 23 Oct, 11:04 UTC5d ago | 3 | held half | 2.1 days | 0 |
| Thu 1 Oct, 17:47 UTC FW26d ago | 1 | halved by day 1 | 21.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/200
- 17/140
- 26/200
- 23/150
- 20/100
- 30/75
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Flood PVE |?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 5 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1 it fell below half when it didn't.
How often does Flood PVE | wipe, and when?
Once a month Flood PVE | wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 3 days ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on Flood PVE |?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Its browser listing: Europe from Flood PVE |. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Flood PVE | appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Flood PVE |: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Occupancy
What position does Flood PVE | hold among Rust servers?
Player hours over the last seven days put Flood PVE | at #4,789, #1,653 in Europe, in the top 22% of all ranked servers.
What is the population on Flood PVE |?
Current headcount on Flood PVE |: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 2 players, at 16:00 UTC over the last 48 hours.
Operator and location
Where does Flood PVE | sit?
Reading: location. The EU tag puts Flood PVE | in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.86.81.37:55016.
What Rust version is Flood PVE | on?
Rust network protocol 2635 and build 168909 on Linux is the build Flood PVE | runs. Matching protocol is required to join. Let Steam update your game.
How does Flood PVE | perform?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 36. Check: entities. The peak was 90,789, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,505 MB. Expect lag when fps falls and entities climb.
Is Flood PVE | up, and how often does it stay up?
Check: connection. Flood PVE | is online at this moment. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 62% uptime over the last 7 full days. It was up 105 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
What rules does Flood PVE | enforce, and what are its settings?
Check: gather rate. The name Flood PVE | does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Flood PVE |?
From seed 1577460034, the game generates the procedural map on Flood PVE |. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Flood PVE |?
Press F1 in Rust and enter client.connect 45.86.81.37:55016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.