RUST METRICSFlight deck · live data
Data live Servers11,700 Players43,056 Populated3,055 Fresh wipes 3 h102 Scan5 min
‹ All servers45.81.233.45:20213
Online Full Queue Fresh wipe Wipe due No query

[GER] Fireland |PVE|Economy|Quests

Online 45.81.233.45:20213 checked 11m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 23 SERVER FPS

Server fps

48 h low 11 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 135,762 ×1000

Entities

48 h range 134,008–143,458 · memory 5,070 MB
1239 ET SINCE RESTART 1D 20H

Uptime

1 days 20 hours since its last restart, at the last reading
7-day average1peak 4
Rank#4,015top 18%
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory5,070MB48 h peak 3 players
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 40 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [GER] Fireland |PVE|Economy|Quests?

At their busiest, its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 40 hours.

What wipe timing does [GER] Fireland |PVE|Economy|Quests follow?

Once a month [GER] Fireland |PVE|Economy|Quests wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 7 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does [GER] Fireland |PVE|Economy|Quests carry, and what do they mean?

These are the tags [GER] Fireland |PVE|Economy|Quests publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [GER] Fireland |PVE|Economy|Quests?

These Rust Metrics lists carry [GER] Fireland |PVE|Economy|Quests: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [GER] Fireland |PVE|Economy|Quests sit in the rankings?

Ranking for [GER] Fireland |PVE|Economy|Quests: #4,015 on seven-day player hours, top 18% of all ranked servers.

What is the population on [GER] Fireland |PVE|Economy|Quests?

0 of 40 slots are filled on [GER] Fireland |PVE|Economy|Quests right now. Check: players over seven days. Average 1, peak 4. The last 48 hours peaked at 17:00 UTC, averaging 2 players at that hour.

Server details

Which location does [GER] Fireland |PVE|Economy|Quests run from?

Reading: location. Nothing in the tags, but the name of [GER] Fireland |PVE|Economy|Quests points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.81.233.45:20213.

What Rust version is [GER] Fireland |PVE|Economy|Quests on?

Reading: [GER] Fireland |PVE|Economy|Quests, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [GER] Fireland |PVE|Economy|Quests within range?

Reading: 23 server fps on average across the last 48 hours. It never dropped below 11. Check: entities. The peak was 143,458, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,743 MB. Expect lag when fps falls and entities climb.

How reliable is [GER] Fireland |PVE|Economy|Quests, and is it online now?

Check: connection. [GER] Fireland |PVE|Economy|Quests is online at this moment. Check: restart. The uptime it reports puts the last restart about 44 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on [GER] Fireland |PVE|Economy|Quests?

No gather rate appears in the name: [GER] Fireland |PVE|Economy|Quests. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [GER] Fireland |PVE|Economy|Quests?

From seed 1377640526, the game generates the procedural map on [GER] Fireland |PVE|Economy|Quests. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join [GER] Fireland |PVE|Economy|Quests?

Check: join. Open Rust, press F1, then enter client.connect 45.81.233.45:20213. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.
modded
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.