RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h37 Scan5 min
‹ All servers45.59.162.29:28080
Online Full Queue Fresh wipe Wipe due No query

The Carnivorous Cactus

Online NA 45.59.162.29:28080 checked 2h ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 76,576 ×1000

Entities

48 h range 75,910–79,011 · memory 2,070 MB
1239 ET SINCE RESTART 06:53

Uptime

6 h 53 min since its last restart, at the last reading
7-day average0peak 1
Rank#11,360top 51% · #1335 in NA
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory2,070MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap17.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:10 UTC26d ago 0 – running 0
Mon 14 Sep, 22:12 UTC43d ago 2 halved by day 1 17.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on The Carnivorous Cactus when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does The Carnivorous Cactus follow?

The only wipe for The Carnivorous Cactus is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 26 days 1 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on The Carnivorous Cactus?

Tags published by The Carnivorous Cactus, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does The Carnivorous Cactus appear in Rust Metrics lists and filters?

Rust Metrics lists featuring The Carnivorous Cactus: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does The Carnivorous Cactus hold among Rust servers?

Player hours over the last seven days put The Carnivorous Cactus at #11,360, #1,335 in North America, in the top 51% of all ranked servers.

What is the population on The Carnivorous Cactus?

0 of 50 slots are filled on The Carnivorous Cactus right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 21:00 UTC, averaging 1 players at that hour.

Server details

What location is The Carnivorous Cactus hosted in?

Its NA tag places The Carnivorous Cactus in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.59.162.29:28080.

What Rust version is The Carnivorous Cactus on?

Rust network protocol 2635 and build 168909 on Windows is the build The Carnivorous Cactus runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for The Carnivorous Cactus?

Check: fps. Average 60 server fps over the last 48 hours, low of 58. Within range. Peak entity count: 79,011. Buildings, deployables and all else included. Reading: 2,513 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is The Carnivorous Cactus up, and how often does it stay up?

The Carnivorous Cactus reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is The Carnivorous Cactus configured, and what rules are in force?

Check: gather rate. The name The Carnivorous Cactus does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on The Carnivorous Cactus?

Check: map. Procedural, size 3,500, seed 108205031, generated by the game on The Carnivorous Cactus. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to The Carnivorous Cactus?

To join: start Rust, press F1 and type client.connect 45.59.162.29:28080. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.