FORGE | CORE 2x Trio | LOCAL TEST
Offline 45.228.67.134:28115 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 00:01 UTC, in 3d 20h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 405/430
- 37/1000
- 39/100
- 66/1900
- 19/100
- 2/100
Quick answers
from the figures on this pageWipe timing
When does FORGE | CORE 2x Trio | LOCAL TEST wipe?
From weekly: 7 days after its last wipe, the next wipe of FORGE | CORE 2x Trio | LOCAL TEST is an estimate. On Monday 2 November at 00:01 UTC its next wipe is due. The world in play was created 24 days 3 hours ago. The tags state a wipe schedule of one wipe a week.
Lists and filters
How should you read the tags on FORGE | CORE 2x Trio | LOCAL TEST?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from FORGE | CORE 2x Trio | LOCAL TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show FORGE | CORE 2x Trio | LOCAL TEST?
On Rust Metrics, FORGE | CORE 2x Trio | LOCAL TEST sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Player count
Where does FORGE | CORE 2x Trio | LOCAL TEST sit in the rankings?
Ranking for FORGE | CORE 2x Trio | LOCAL TEST: #15,986 on seven-day player hours, top 71% of all ranked servers.
How full does FORGE | CORE 2x Trio | LOCAL TEST get?
Reading for FORGE | CORE 2x Trio | LOCAL TEST: offline at this moment; last seen 22 days 7 hours ago.
Server
What location is FORGE | CORE 2x Trio | LOCAL TEST hosted in?
No region comes from FORGE | CORE 2x Trio | LOCAL TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.228.67.134:28115.
What Rust version is FORGE | CORE 2x Trio | LOCAL TEST on?
Rust network protocol 2634 and build 166652 on Linux is the build FORGE | CORE 2x Trio | LOCAL TEST runs. Matching protocol is required to join. Let Steam update your game.
Is FORGE | CORE 2x Trio | LOCAL TEST up, and how often does it stay up?
Reading: offline. FORGE | CORE 2x Trio | LOCAL TEST last answered 22 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
What settings and rules apply on FORGE | CORE 2x Trio | LOCAL TEST?
Gather rate check: 2x. That comes from the name FORGE | CORE 2x Trio | LOCAL TEST. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on FORGE | CORE 2x Trio | LOCAL TEST?
Check: map. Procedural, generated by the game, on FORGE | CORE 2x Trio | LOCAL TEST.
How to join
What do you do to join FORGE | CORE 2x Trio | LOCAL TEST?
Check: join. Open Rust, press F1, then enter client.connect 45.228.67.134:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.