WE RUST JP extra
Offline 45.140.129.79:10600 checked 21h ago
Server instruments
last reading Wed 11:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 2 · below 20 is lag, below 10 is badEntities
48 h range 90,010–94,138 · memory 2,197 MBUptime
1 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/100
- 1/200
- 2/100
- 20/100
- 12/100
- 17/100
Quick answers
from the figures on this pageWipe timing
When does WE RUST JP extra wipe?
To tell the rhythm of WE RUST JP extra, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 6 hours ago.
Lists and filters
Which tags does WE RUST JP extra carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from WE RUST JP extra. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does WE RUST JP extra appear in Rust Metrics lists and filters?
Rust Metrics lists featuring WE RUST JP extra: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does WE RUST JP extra sit in the rankings?
Player hours over seven days put WE RUST JP extra at #15,338, in the top 69% of all ranked servers.
What is the population on WE RUST JP extra?
Reading for WE RUST JP extra: offline at this moment; last seen 21 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Where does WE RUST JP extra sit?
The name of WE RUST JP extra points to Asia, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 45.140.129.79:10600.
What Rust version is WE RUST JP extra on?
Reading: WE RUST JP extra, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for WE RUST JP extra?
Check: fps. Average 10 server fps over the last 48 hours, low of 2. Within range. Reading: 94,138 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,214 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is WE RUST JP extra, and is it online now?
WE RUST JP extra reports offline. The last reading came 21 hours ago. Check: restart. The uptime it reports puts the last restart about 26 hours ago. Uptime for the last 7 full days: 156 of 168 hours, or 93%. The first sighting on Rust Metrics was 21 October 2026.
Settings and map
How is WE RUST JP extra configured, and what rules are in force?
No gather rate appears in the name: WE RUST JP extra. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is WE RUST JP extra on?
From seed 1586544950, the game generates the procedural map on WE RUST JP extra. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto WE RUST JP extra?
To join: start Rust, press F1 and type client.connect 45.140.129.79:10600. Or press Launch Rust here and Steam opens the game and connects you.
