RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers45.138.173.229:28536
Online Full Queue Fresh wipe Wipe due No query

[RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты

Online 45.138.173.229:28536 checked 14m ago

1.5x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 91 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,283 ×1000

Entities

48 h range 118,681–134,647 · memory 2,826 MB
1239 ET SINCE RESTART 00:54

Uptime

0 h 54 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,948top 27%
Last wipe11d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Memory2,826MB48 h peak 3 players
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep8 Oct13 Oct17 Oct22 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 1hFW

The first 48 hours of its last wipes

Fri 16 OctSun 11 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:13 UTC11d ago 2 – running 0
Sun 11 Oct, 08:00 UTC16d ago 1 halved by day 1 5.3 days 1
Fri 9 Oct, 16:13 UTC18d ago 3 – 1.7 days 1
Thu 8 Oct, 23:40 UTC18d ago 3 – 0.7 days 1
Thu 8 Oct, 16:54 UTC19d ago 3 – 0.3 days 0
Tue 6 Oct, 22:54 UTC20d ago 2 – 1.8 days 1
Mon 5 Oct, 16:51 UTC22d ago 3 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты?

At their busiest, its recent wipes drew 2 players on average. 22 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

How often does [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты wipe, and when?

The only wipe for [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 11 days 1 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты?

Tags published by [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты?

These Rust Metrics lists carry [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты: 1.5x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Population

Where does [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты sit in the rankings?

Ranking for [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты: #5,948 on seven-day player hours, top 27% of all ranked servers.

What is the population on [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты?

Current headcount on [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты: 1 players, 100 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 16:00 UTC, averaging 2 players at that hour.

Server details

Where does [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты sit?

The name of [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.138.173.229:28536.

What Rust version is [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты on?

Reading: [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты?

Reading: 79 server fps on average across the last 48 hours. It never dropped below 58. Peak entity count: 134,647. Buildings, deployables and all else included. Reading: 4,779 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты, and is it online?

[RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты reports online. Status: normal. Reading: uptime. About 54 minutes ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты configured, and what rules are in force?

Gather rate check: 1.5x. That comes from the name [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты on?

Check: map. Procedural, size 4,500, seed 1586544950, generated by the game on [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join [RU] Farmstead x1.5 | PVE |Hoвичок|Ивенты?

Check: join. Open Rust, press F1, then enter client.connect 45.138.173.229:28536. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://farmstead.gamestores.app/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Other

jp0
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.